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Searched refs:ImDrawCmd (Results 1 – 25 of 39) sorted by relevance

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/third_party/skia/third_party/externals/imgui/
Dimgui_draw.cpp406 IM_ASSERT(IM_OFFSETOF(ImDrawCmd, ClipRect) == 0); in _ResetForNewFrame()
407 IM_ASSERT(IM_OFFSETOF(ImDrawCmd, TextureId) == sizeof(ImVec4)); in _ResetForNewFrame()
408 IM_ASSERT(IM_OFFSETOF(ImDrawCmd, VtxOffset) == sizeof(ImVec4) + sizeof(ImTextureID)); in _ResetForNewFrame()
422 CmdBuffer.push_back(ImDrawCmd()); in _ResetForNewFrame()
453 ImDrawCmd draw_cmd; in AddDrawCmd()
469 ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; in _PopUnusedDrawCmd()
476 ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; in AddCallback()
490 #define ImDrawCmd_HeaderSize (IM_OFFSETOF(ImDrawCmd, VtxOffset) + sizeof(uns…
497 ImDrawCmd* curr_cmd = &CmdBuffer.Data[CmdBuffer.Size - 1]; in _TryMergeDrawCmds()
498 ImDrawCmd* prev_cmd = curr_cmd - 1; in _TryMergeDrawCmds()
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Dimgui.h138 struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally …
2273 typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
2287 struct ImDrawCmd struct
2297 ImDrawCmd() { memset(this, 0, sizeof(*this)); } // Also ensure our padding fields are zeroed in ImDrawCmd() argument
2330 ImVector<ImDrawCmd> _CmdBuffer;
2395 …ImVector<ImDrawCmd> CmdBuffer; // Draw commands. Typically 1 command = 1 GPU draw cal…
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_metal.mm16 // 2021-05-19: Metal: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::Get…
86 …io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; // We can honor the ImDrawCmd::VtxOffs…
495 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
Dimgui_impl_sdlrenderer.cpp145 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplSDLRenderer_RenderDrawData()
Dimgui_impl_opengl2.cpp191 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL2_RenderDrawData()
Dimgui_impl_marmalade.cpp77 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_Marmalade_RenderDrawData()
Dimgui_impl_allegro5.cpp162 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplAllegro5_RenderDrawData()
Dimgui_impl_dx9.cpp239 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX9_RenderDrawData()
Dimgui_impl_opengl3.cpp433 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_dx10.cpp244 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_wgpu.cpp419 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplWGPU_RenderDrawData()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_opengl2.cpp131 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL2_RenderDrawData()
Dimgui_impl_marmalade.cpp72 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_Marmalade_RenderDrawData()
Dimgui_impl_dx9.cpp173 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX9_RenderDrawData()
Dimgui_impl_allegro5.cpp129 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplAllegro5_RenderDrawData()
Dimgui_impl_opengl3.cpp237 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData()
Dimgui_impl_dx10.cpp208 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX10_RenderDrawData()
Dimgui_impl_dx11.cpp213 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplDX11_RenderDrawData()
/third_party/mesa3d/src/imgui/
Dimgui_draw.cpp414 ImDrawCmd draw_cmd; in AddDrawCmd()
424 ImDrawCmd* current_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL; in AddCallback()
442 ImDrawCmd* curr_cmd = CmdBuffer.Size > 0 ? &CmdBuffer.Data[CmdBuffer.Size-1] : NULL; in UpdateClipRect()
450 ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL; in UpdateClipRect()
461 ImDrawCmd* curr_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL; in UpdateTextureID()
469 ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL; in UpdateTextureID()
548 ImDrawCmd draw_cmd; in ChannelsSplit()
578 ImDrawCmd* cmd_write = CmdBuffer.Data + CmdBuffer.Size - new_cmd_buffer_count; in ChannelsMerge()
583 …= ch.CmdBuffer.Size) { memcpy(cmd_write, ch.CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += … in ChannelsMerge()
605 ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size-1]; in PrimReserve()
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Dimgui.h94 struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally …
1728 typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
1731 struct ImDrawCmd struct
1739ImDrawCmd() { ElemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId =… in ImDrawCmd() argument
1767 ImVector<ImDrawCmd> CmdBuffer;
1800 …ImVector<ImDrawCmd> CmdBuffer; // Draw commands. Typically 1 command = 1 GPU draw cal…
/third_party/flutter/skia/third_party/externals/imgui/
Dimgui_draw.cpp412 ImDrawCmd draw_cmd; in AddDrawCmd()
422 ImDrawCmd* current_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL; in AddCallback()
440 ImDrawCmd* curr_cmd = CmdBuffer.Size > 0 ? &CmdBuffer.Data[CmdBuffer.Size-1] : NULL; in UpdateClipRect()
448 ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL; in UpdateClipRect()
459 ImDrawCmd* curr_cmd = CmdBuffer.Size ? &CmdBuffer.back() : NULL; in UpdateTextureID()
467 ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL; in UpdateTextureID()
546 ImDrawCmd draw_cmd; in ChannelsSplit()
576 ImDrawCmd* cmd_write = CmdBuffer.Data + CmdBuffer.Size - new_cmd_buffer_count; in ChannelsMerge()
581 …= ch.CmdBuffer.Size) { memcpy(cmd_write, ch.CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += … in ChannelsMerge()
603 ImDrawCmd& draw_cmd = CmdBuffer.Data[CmdBuffer.Size-1]; in PrimReserve()
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Dimgui.h91 struct ImDrawCmd; // A single draw command within a parent ImDrawList (generally …
1720 typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
1723 struct ImDrawCmd struct
1731ImDrawCmd() { ElemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId =… in ImDrawCmd() argument
1759 ImVector<ImDrawCmd> CmdBuffer;
1792 …ImVector<ImDrawCmd> CmdBuffer; // Draw commands. Typically 1 command = 1 GPU draw cal…
/third_party/flutter/skia/tools/viewer/
DImGuiLayer.cpp147 const ImDrawCmd* drawCmd = &drawList->CmdBuffer[j]; in onPaint()
/third_party/skia/tools/viewer/
DImGuiLayer.cpp181 const ImDrawCmd* drawCmd = &drawList->CmdBuffer[j]; in onPaint()
/third_party/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp188 const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i]; in ImGui_ImplOpenGL3_RenderDrawData()

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