Searched refs:ImDrawFlags_Closed (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/imgui/ |
D | imgui_draw.cpp | 721 const bool closed = (flags & ImDrawFlags_Closed) != 0; in AddPolyline() 1396 PathStroke(col, ImDrawFlags_Closed, thickness); in AddRect() 1440 PathStroke(col, ImDrawFlags_Closed, thickness); in AddQuad() 1463 PathStroke(col, ImDrawFlags_Closed, thickness); in AddTriangle() 1498 PathStroke(col, ImDrawFlags_Closed, thickness); in AddCircle() 1534 PathStroke(col, ImDrawFlags_Closed, thickness); in AddNgon()
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D | imgui.h | 2357 …ImDrawFlags_Closed = 1 << 0, // PathStroke(), AddPolyline(): specify that sha… enumerator
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D | imgui.cpp | 11754 … fg_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); in DebugNodeDrawList() 11782 …out_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); // … in DebugNodeDrawCmdShowMeshAndBoundingBox()
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/third_party/skia/third_party/externals/imgui/docs/ |
D | CHANGELOG.txt | 354 - bool closed = true --> use ImDrawFlags_Closed 355 The matching ImDrawFlags_Closed value is guaranteed to always stay == 1 in the future.
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