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Searched refs:ImDrawFlags_Closed (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/imgui/
Dimgui_draw.cpp721 const bool closed = (flags & ImDrawFlags_Closed) != 0; in AddPolyline()
1396 PathStroke(col, ImDrawFlags_Closed, thickness); in AddRect()
1440 PathStroke(col, ImDrawFlags_Closed, thickness); in AddQuad()
1463 PathStroke(col, ImDrawFlags_Closed, thickness); in AddTriangle()
1498 PathStroke(col, ImDrawFlags_Closed, thickness); in AddCircle()
1534 PathStroke(col, ImDrawFlags_Closed, thickness); in AddNgon()
Dimgui.h2357ImDrawFlags_Closed = 1 << 0, // PathStroke(), AddPolyline(): specify that sha… enumerator
Dimgui.cpp11754 … fg_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); in DebugNodeDrawList()
11782 …out_draw_list->AddPolyline(triangle, 3, IM_COL32(255, 255, 0, 255), ImDrawFlags_Closed, 1.0f); // … in DebugNodeDrawCmdShowMeshAndBoundingBox()
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt354 - bool closed = true --> use ImDrawFlags_Closed
355 The matching ImDrawFlags_Closed value is guaranteed to always stay == 1 in the future.