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Searched refs:ImGuiCol_Text (Results 1 – 20 of 20) sorted by relevance

/third_party/mesa3d/src/intel/tools/
Daubinator_viewer_urb.h58 draw_list->AddText(alloc_pos, ImGui::GetColorU32(ImGuiCol_Text), label); in DrawAllocation()
/third_party/skia/third_party/externals/imgui/
Dimgui_widgets.cpp292 PushStyleColor(ImGuiCol_Text, col); in TextColoredV()
311 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in TextDisabledV()
408 ImU32 text_col = GetColorU32(ImGuiCol_Text); in BulletTextV()
776 const ImU32 text_col = GetColorU32(ImGuiCol_Text); in ArrowButtonEx()
821 ImU32 cross_col = GetColorU32(ImGuiCol_Text); in CloseButton()
841 ImU32 text_col = GetColorU32(ImGuiCol_Text); in CollapseButton()
1293 ImU32 text_col = GetColorU32(ImGuiCol_Text); in Bullet()
1603 ImU32 text_col = GetColorU32(ImGuiCol_Text); in BeginCombo()
4703 ImU32 col = GetColorU32(is_displaying_hint ? ImGuiCol_TextDisabled : ImGuiCol_Text); in InputTextEx()
4715 …>DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text)); in InputTextEx()
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Dimgui.cpp2627 case ImGuiCol_Text: return "Text"; in GetStyleColorName()
2726 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_… in RenderText()
2742 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wra… in RenderTextWrapped()
2770 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fin… in RenderTextClippedEx()
2774 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL… in RenderTextClippedEx()
2861 …Char(draw_list, font_size, ImVec2(ellipsis_x, pos_min.y), GetColorU32(ImGuiCol_Text), ellipsis_cha… in RenderTextEllipsis()
5735 RenderBullet(window->DrawList, marker_pos, GetColorU32(ImGuiCol_Text)); in RenderWindowTitleBarContents()
11215 …window->DrawList->AddText(g.Font, g.FontSize * 1.0f, title_r.Min, GetColorU32(ImGuiCol_Text, alpha… in DebugRenderViewportThumbnail()
11834 const ImU32 glyph_col = GetColorU32(ImGuiCol_Text); in DebugNodeFont()
11919 if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } in DebugNodeTabBar()
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Dimgui_tables.cpp2965 PushStyleColor(ImGuiCol_Text, GetColorU32(ImGuiCol_Text, 0.70f)); in TableHeader()
2970 …RenderArrow(window->DrawList, ImVec2(x, y), GetColorU32(ImGuiCol_Text), column->SortDirection == I… in TableHeader()
3527 if (!is_active) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); } in DebugNodeTable()
Dimgui_draw.cpp195 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark()
255 colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); in StyleColorsClassic()
316 colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); in StyleColorsLight()
Dimgui_internal.h2663 … = GetCurrentWindow(); RenderArrow(window->DrawList, pos, GetColorU32(ImGuiCol_Text), dir, scale);…
2664 …ow* window = GetCurrentWindow(); RenderBullet(window->DrawList, pos, GetColorU32(ImGuiCol_Text)); } in RenderBullet()
Dimgui_demo.cpp6075 …_list->AddCircle(ImVec2(p1.x + offset_x, p1.y + offset_y), rad, ImGui::GetColorU32(ImGuiCol_Text));
6381 ImGui::PushStyleColor(ImGuiCol_Text, color);
7412 ImGui::PushStyleColor(ImGuiCol_Text, doc->Color);
Dimgui.h1454 ImGuiCol_Text, enumerator
/third_party/mesa3d/src/imgui/
Dimgui_widgets.cpp263 PushStyleColor(ImGuiCol_Text, col); in TextColoredV()
278 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]); in TextDisabledV()
683 ImU32 cross_col = GetColorU32(ImGuiCol_Text); in CloseButton()
3753 …->AddText(g.Font, g.FontSize, render_pos - render_scroll, GetColorU32(ImGuiCol_Text), buf_display,… in InputTextEx()
3760 …>DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text)); in InputTextEx()
3775 …window->DrawList->AddText(g.Font, g.FontSize, render_pos, GetColorU32(ImGuiCol_Text), buf_display,… in InputTextEx()
5102 …if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_T… in Selectable()
5632 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in BeginMenu()
5776 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in MenuItem()
5781 ….FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_Tex… in MenuItem()
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Dimgui_memory_editor.h273 const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
Dimgui_draw.cpp179 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark()
234 colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); in StyleColorsClassic()
290 colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); in StyleColorsLight()
Dimgui.cpp2305 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_… in RenderText()
2321 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wra… in RenderTextWrapped()
2349 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fin… in RenderTextClippedEx()
2353 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL… in RenderTextClippedEx()
2430 …indow->DrawList->AddTriangleFilled(center + a, center + b, center + c, GetColorU32(ImGuiCol_Text)); in RenderArrow()
2437 window->DrawList->AddCircleFilled(pos, g.FontSize*0.20f, GetColorU32(ImGuiCol_Text), 8); in RenderBullet()
5879 case ImGuiCol_Text: return "Text"; in GetStyleColorName()
Dimgui.h997 ImGuiCol_Text, enumerator
/third_party/flutter/skia/third_party/externals/imgui/
Dimgui_widgets.cpp261 PushStyleColor(ImGuiCol_Text, col); in TextColoredV()
276 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]); in TextDisabledV()
678 ImU32 cross_col = GetColorU32(ImGuiCol_Text); in CloseButton()
3747 …->AddText(g.Font, g.FontSize, render_pos - render_scroll, GetColorU32(ImGuiCol_Text), buf_display,… in InputTextEx()
3754 …>DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text)); in InputTextEx()
3769 …window->DrawList->AddText(g.Font, g.FontSize, render_pos, GetColorU32(ImGuiCol_Text), buf_display,… in InputTextEx()
5085 …if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_T… in Selectable()
5605 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in BeginMenu()
5748 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in MenuItem()
5753 ….FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_Tex… in MenuItem()
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Dimgui_demo.cpp2908 …font->RenderChar(draw_list, cell_size, cell_p1, ImGui::GetColorU32(ImGuiCol_Text), (ImWchar)(base … in ShowStyleEditor()
3177 ImVec4 col_default_text = ImGui::GetStyleColorVec4(ImGuiCol_Text); in Draw()
3186 ImGui::PushStyleColor(ImGuiCol_Text, col); in Draw()
3969 ImGui::PushStyleColor(ImGuiCol_Text, doc->Color); in DisplayContents()
Dimgui_draw.cpp177 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark()
232 colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); in StyleColorsClassic()
288 colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); in StyleColorsLight()
Dimgui.cpp2249 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_… in RenderText()
2265 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wra… in RenderTextWrapped()
2293 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fin… in RenderTextClippedEx()
2297 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL… in RenderTextClippedEx()
2374 …indow->DrawList->AddTriangleFilled(center + a, center + b, center + c, GetColorU32(ImGuiCol_Text)); in RenderArrow()
2381 window->DrawList->AddCircleFilled(pos, g.FontSize*0.20f, GetColorU32(ImGuiCol_Text), 8); in RenderBullet()
5752 case ImGuiCol_Text: return "Text"; in GetStyleColorName()
Dimgui.h990 ImGuiCol_Text, enumerator
/third_party/flutter/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt561 - Demo: Console: Using ImGuiCol_Text to be more friendly to color changes.
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt2240 - Demo: Console: Using ImGuiCol_Text to be more friendly to color changes.