Searched refs:ImGuiKey (Results 1 – 13 of 13) sorted by relevance
128 typedef int ImGuiKey; // -> enum ImGuiKey_ // Enum: A key identifier (ImG… typedef643 …IMGUI_API int GetKeyIndex(ImGuiKey imgui_key); // map…1431 …ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Co…
1412 …inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { const int ke…
3502 ImGuiKey event_key = ImGuiKey_COUNT; in InputTextEx()
4023 int ImGui::GetKeyIndex(ImGuiKey imgui_key) in GetKeyIndex()
125 typedef int ImGuiKey; // -> enum ImGuiKey_ // Enum: A key identifier (ImG… typedef636 …IMGUI_API int GetKeyIndex(ImGuiKey imgui_key); // map…1424 …ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Co…
1365 …inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { const int ke…
3496 ImGuiKey event_key = ImGuiKey_COUNT; in InputTextEx()
3961 int ImGui::GetKeyIndex(ImGuiKey imgui_key) in GetKeyIndex()
174 typedef int ImGuiKey; // -> enum ImGuiKey_ // Enum: A key identifier (ImG… typedef888 …IMGUI_API int GetKeyIndex(ImGuiKey imgui_key); // map…1978 …ImGuiKey EventKey; // Key pressed (Up/Down/TAB) // Read-only // [Co…
2550 …inline bool IsActiveIdUsingKey(ImGuiKey key) { ImGuiContext… in IsActiveIdUsingKey()2552 …inline bool IsKeyPressedMap(ImGuiKey key, bool repeat = true) { ImGuiContext…
4422 ImGuiKey event_key = ImGuiKey_COUNT; in InputTextEx()
4664 int ImGui::GetKeyIndex(ImGuiKey imgui_key) in GetKeyIndex()
1308 …until we actually refactor and add whole sets of keys into the ImGuiKey enum. (#2677, #2005) [@amc…