/third_party/mesa3d/src/imgui/ |
D | imgui_draw.cpp | 177 ImVec4* colors = style->Colors; in StyleColorsDark() 179 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark() 180 colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); in StyleColorsDark() 181 colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f); in StyleColorsDark() 182 colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); in StyleColorsDark() 183 colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); in StyleColorsDark() 184 colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); in StyleColorsDark() 185 colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); in StyleColorsDark() 186 colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); in StyleColorsDark() 187 colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); in StyleColorsDark() [all …]
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D | imgui.h | 50 …GUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVer… 181 struct ImVec4 struct 184 ImVec4() { x = y = z = w = 0.0f; } in ImVec4() argument 185 ImVec4(float _x, float _y, float _z, float _w) { x = _x; y = _y; z = _z; w = _w; } in ImVec4() argument 302 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 307 …IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retriev… 312 …IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retriev… 373 …IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS… 374 …IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args) IM_FMTLIST… 390 …), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border… [all …]
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D | imgui_internal.h | 204 static inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs… 205 static inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs… 206 static inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs… 238 static inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x… in ImLerp() 241 static inline float ImLengthSqr(const ImVec4& lhs) { return lhs.x*lhs.… in ImLengthSqr() 487 … ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} in ImRect() 518 ImVec4 BackupValue; 673 ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen() 894 ImVec4 ColorPickerRef;
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/third_party/flutter/skia/third_party/externals/imgui/ |
D | imgui_draw.cpp | 175 ImVec4* colors = style->Colors; in StyleColorsDark() 177 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark() 178 colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); in StyleColorsDark() 179 colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f); in StyleColorsDark() 180 colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); in StyleColorsDark() 181 colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); in StyleColorsDark() 182 colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); in StyleColorsDark() 183 colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); in StyleColorsDark() 184 colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); in StyleColorsDark() 185 colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); in StyleColorsDark() [all …]
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D | imgui.h | 50 …GUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVer… 177 struct ImVec4 struct 180 ImVec4() { x = y = z = w = 0.0f; } in ImVec4() argument 181 ImVec4(float _x, float _y, float _z, float _w) { x = _x; y = _y; z = _z; w = _w; } in ImVec4() argument 297 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 302 …IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retriev… 307 …IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retriev… 367 …IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS… 368 …IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args) IM_FMTLIST… 384 …), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border… [all …]
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D | imgui_internal.h | 197 static inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs… 198 static inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs… 199 static inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs… 231 static inline ImVec4 ImLerp(const ImVec4& a, const ImVec4& b, float t) { return ImVec4(a.x… in ImLerp() 234 static inline float ImLengthSqr(const ImVec4& lhs) { return lhs.x*lhs.… in ImLengthSqr() 466 … ImRect(const ImVec4& v) : Min(v.x, v.y), Max(v.z, v.w) {} in ImRect() 497 ImVec4 BackupValue; 652 ImVec4 ClipRectFullscreen; // Value for PushClipRectFullscreen() 865 ImVec4 ColorPickerRef;
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D | imgui_demo.cpp | 425 ImGui::PushStyleColor(ImGuiCol_Button, (ImVec4)ImColor::HSV(i/7.0f, 0.6f, 0.6f)); in ShowDemoWindowWidgets() 426 ImGui::PushStyleColor(ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV(i/7.0f, 0.7f, 0.7f)); in ShowDemoWindowWidgets() 427 ImGui::PushStyleColor(ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV(i/7.0f, 0.8f, 0.8f)); in ShowDemoWindowWidgets() 655 ImGui::TextColored(ImVec4(1.0f,0.0f,1.0f,1.0f), "Pink"); in ShowDemoWindowWidgets() 656 ImGui::TextColored(ImVec4(1.0f,1.0f,0.0f,1.0f), "Yellow"); in ShowDemoWindowWidgets() 1003 static ImVec4 color = ImColor(114, 144, 154, 200); in ShowDemoWindowWidgets() 1035 static ImVec4 saved_palette[32]; in ShowDemoWindowWidgets() 1044 static ImVec4 backup_color; in ShowDemoWindowWidgets() 1074 …color = ImVec4(saved_palette[n].x, saved_palette[n].y, saved_palette[n].z, color.w); // Preserve a… in ShowDemoWindowWidgets() 1092 ImGui::ColorButton("MyColor##3c", *(ImVec4*)&color, misc_flags, ImVec2(80,80)); in ShowDemoWindowWidgets() [all …]
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/third_party/skia/third_party/externals/imgui/ |
D | imgui_draw.cpp | 193 ImVec4* colors = style->Colors; in StyleColorsDark() 195 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark() 196 colors[ImGuiCol_TextDisabled] = ImVec4(0.50f, 0.50f, 0.50f, 1.00f); in StyleColorsDark() 197 colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.06f, 0.06f, 0.94f); in StyleColorsDark() 198 colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); in StyleColorsDark() 199 colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); in StyleColorsDark() 200 colors[ImGuiCol_Border] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); in StyleColorsDark() 201 colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); in StyleColorsDark() 202 colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); in StyleColorsDark() 203 colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); in StyleColorsDark() [all …]
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D | imgui.h | 68 …GUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVer… 272 struct ImVec4 struct 275 ImVec4() { x = y = z = w = 0.0f; } in ImVec4() argument 276 ImVec4(float _x, float _y, float _z, float _w) { x = _x; y = _y; z = _z; w = _w; } in ImVec4() argument 405 IMGUI_API void PushStyleColor(ImGuiCol idx, const ImVec4& col); 429 …IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retriev… 431 …IMGUI_API const ImVec4& GetStyleColorVec4(ImGuiCol idx); // retriev… 488 …IMGUI_API void TextColored(const ImVec4& col, const char* fmt, ...) IM_FMTARGS… 489 …IMGUI_API void TextColoredV(const ImVec4& col, const char* fmt, va_list args) IM_FMTLIST… 506 …), const ImVec2& uv1 = ImVec2(1,1), const ImVec4& tint_col = ImVec4(1,1,1,1), const ImVec4& border… [all …]
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/third_party/skia/third_party/externals/imgui/examples/example_marmalade/ |
D | main.cpp | 51 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_marmalade/ |
D | main.cpp | 49 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_freeglut_opengl2/ |
D | main.cpp | 16 static ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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/third_party/skia/third_party/externals/imgui/examples/example_glut_opengl2/ |
D | main.cpp | 33 static ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_glfw_opengl2/ |
D | main.cpp | 71 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_allegro5/ |
D | main.cpp | 55 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_allegro5/ |
D | main.cpp | 64 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_glfw_opengl2/ |
D | main.cpp | 76 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl2/ |
D | main.cpp | 68 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_sdlrenderer/ |
D | main.cpp | 80 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_glfw_opengl3/ |
D | main.cpp | 97 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_glfw_opengl3/ |
D | main.cpp | 117 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl2/ |
D | main.cpp | 74 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/skia/third_party/externals/imgui/examples/example_emscripten_opengl3/ |
D | main.cpp | 110 static ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main_loop()
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/third_party/skia/third_party/externals/imgui/examples/example_sdl_opengl3/ |
D | main.cpp | 96 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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/third_party/flutter/skia/third_party/externals/imgui/examples/example_sdl_opengl3/ |
D | main.cpp | 108 ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); in main()
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