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Searched refs:Intense (Results 1 – 3 of 3) sorted by relevance

/third_party/rust/crates/termcolor/wincolor/src/
Dwin.rs85 pub fn fg(&mut self, intense: Intense, color: Color) -> io::Result<()> { in fg() argument
96 pub fn bg(&mut self, intense: Intense, color: Color) -> io::Result<()> { in bg() argument
143 fg_intense: Intense,
145 bg_intense: Intense,
161 fg_intense: Intense::from_fg(word), in from_word()
163 bg_intense: Intense::from_bg(word), in from_word()
171 pub enum Intense { enum
176 impl Intense { impl
181 fn from_bg(word: WORD) -> Intense { in from_bg() argument
182 Intense::from_fg(word >> 4) in from_bg()
[all …]
/third_party/rust/crates/termcolor/wincolor/
DREADME.md47 use wincolor::{Console, Color, Intense};
50 con.fg(Intense::Yes, Color::Cyan).unwrap();
/third_party/rust/crates/termcolor/src/
Dlib.rs1913 ) -> Option<(wincon::Intense, wincon::Color)> { in to_windows() argument
1914 use wincon::Intense::{No, Yes}; in to_windows()