Searched refs:LANGUAGE_FEATURE_UNIFORM_BLOCK_INSTANCE_NAME (Results 1 – 2 of 2) sorted by relevance
239 …LANGUAGE_FEATURE_UNIFORM_BLOCK_INSTANCE_NAME, /* tests usage of incorrectly named shader storage b… enumerator
3010 case LANGUAGE_FEATURE_UNIFORM_BLOCK_INSTANCE_NAME: in getLanguageFeatureName()5183 if (language_feature == LANGUAGE_FEATURE_UNIFORM_BLOCK_INSTANCE_NAME) in getShaderBody()5423 result.push_back(LANGUAGE_FEATURE_UNIFORM_BLOCK_INSTANCE_NAME); in getSupportedLanguageFeatures()