Searched refs:LITEST_TOTEM (Results 1 – 5 of 5) sorted by relevance
/third_party/libinput/test/ |
D | test-totem.c | 589 litest_add(totem_type, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 590 litest_add(totem_axes, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 591 litest_add(totem_proximity_in_out, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 592 litest_add(totem_proximity_in_on_init, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 593 litest_add(totem_proximity_out_on_suspend, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 595 litest_add(totem_motion, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 596 litest_add(totem_rotation, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 597 litest_add(totem_size, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 598 litest_add(totem_button, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() 599 litest_add(totem_button_down_on_init, LITEST_TOTEM, LITEST_ANY); in TEST_COLLECTION() [all …]
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D | litest-device-dell-canvas-totem.c | 112 .features = LITEST_TOTEM | LITEST_TABLET,
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D | test-tablet.c | 6100 litest_add(tool_in_prox_before_start, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION() 6106 litest_add(tool_in_prox_before_start, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION() 6129 litest_add(proximity_out_disables_forced, LITEST_TABLET, LITEST_FORCED_PROXOUT|LITEST_TOTEM); in TEST_COLLECTION() 6130 …add(proximity_out_disables_forced_after_forced, LITEST_TABLET, LITEST_FORCED_PROXOUT|LITEST_TOTEM); in TEST_COLLECTION() 6159 litest_add(pad_buttons_ignored, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION() 6173 litest_add(tablet_calibration_has_matrix, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION() 6174 litest_add(tablet_calibration_set_matrix, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION() 6175 litest_add(tablet_calibration_set_matrix_delta, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION()
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D | test-device.c | 1772 litest_add(device_udev_tag_wacom_tablet, LITEST_TABLET, LITEST_TOTEM); in TEST_COLLECTION() 1792 LITEST_TOUCHPAD|LITEST_TABLET|LITEST_TOUCH|LITEST_ABSOLUTE|LITEST_SINGLE_TOUCH|LITEST_TOTEM); in TEST_COLLECTION()
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D | litest.h | 360 #define LITEST_TOTEM bit(31) macro
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