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Searched refs:LOOPCOUNT_CONSTANT (Results 1 – 5 of 5) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderLoopTests.cpp167 LOOPCOUNT_CONSTANT = 0, enumerator
363 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
374 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
393 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
470 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
745 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
948 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1156 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1190 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1235 if (loopType == LOOPTYPE_FOR && loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLoopTests.cpp125 LOOPCOUNT_CONSTANT = 0, enumerator
313 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
324 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
343 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
665 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
850 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1041 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1075 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderLoopTests.cpp164 LOOPCOUNT_CONSTANT = 0, enumerator
335 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
346 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
365 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
680 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
862 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1049 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1083 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp140 LOOPCOUNT_CONSTANT = 0, enumerator
424 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
435 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
454 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
880 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1129 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1391 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1430 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderLoopTests.cpp140 LOOPCOUNT_CONSTANT = 0, enumerator
424 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
435 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
454 if (loopCountType == LOOPCOUNT_CONSTANT) in createGenericLoopCase()
880 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1129 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1391 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()
1430 if (loopCountType == LOOPCOUNT_CONSTANT) in createSpecialLoopCase()