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Searched refs:LayerState (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/tools/
DMSKPPlayer.h106 struct LayerState { struct
118 using LayerStateMap = std::unordered_map<int, LayerState>;
DMSKPPlayer.cpp79 LayerState* layerState = &(*layerStateMap)[fLayerId]; in draw()
431 const LayerState& state = ols.second; in playFrame()
469 LayerState& state = fOffscreenLayerStates[id]; in allocateLayers()
/third_party/libabigail/tests/data/test-read-dwarf/
Dtest-libandroid.so.abi27588 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='208' co…
27590 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='209' co…
27593 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='210' co…
27596 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='215' co…
27598 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='235' co…
27601 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='236' co…
27604 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='237' co…
27607 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='238' co…
27610 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='251' co…
27613 … visibility='default' filepath='frameworks/native/libs/gui/include/gui/LayerState.h' line='252' co…
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