Searched refs:LayerStateMap (Results 1 – 2 of 2) sorted by relevance
118 using LayerStateMap = std::unordered_map<int, LayerState>; variable130 LayerStateMap fOffscreenLayerStates; // Current surfaces and command idx for offscreen
29 virtual void draw(SkCanvas* canvas, const LayerMap&, LayerStateMap*) const = 0;46 void draw(SkCanvas* canvas, const LayerMap&, LayerStateMap*) const override { in draw()71 void draw(SkCanvas* canvas, const LayerMap&, LayerStateMap*) const override;77 LayerStateMap* layerStateMap) const { in draw()