Searched refs:LinearAttenuation (Results 1 – 12 of 12) sorted by relevance
217 if (lu->LinearAttenuation == params[0]) in do_light()221 bool old_is_zero = lu->LinearAttenuation == 0.0f; in do_light()223 lu->LinearAttenuation = params[0]; in do_light()413 params[0] = ctx->Light.LightSource[l].LinearAttenuation; in _mesa_GetLightfv()476 params[0] = (GLint) ctx->Light.LightSource[l].LinearAttenuation; in _mesa_GetLightiv()1200 lu->LinearAttenuation = 0.0; in init_light()
189 (lu->LinearAttenuation + d * in shade_rastpos()
487 GLfloat LinearAttenuation; member
215 lu->LinearAttenuation != 0.0F || in make_state_key()
814 return LightParameter::LinearAttenuation; in FromGLenum()844 case LightParameter::LinearAttenuation: in ToGLenum()880 case LightParameter::LinearAttenuation: in operator <<()
229 LinearAttenuation = 4, enumerator
842 return LightParameter::LinearAttenuation; in FromGLenum()872 case LightParameter::LinearAttenuation: in ToGLenum()908 case LightParameter::LinearAttenuation: in operator <<()
231 LinearAttenuation = 4, enumerator
2089 case LightParameter::LinearAttenuation: in SetLightParameters()2134 case LightParameter::LinearAttenuation: in GetLightParameters()2249 case LightParameter::LinearAttenuation: in GetLightParameterCount()
208 case LightParameter::LinearAttenuation: in ValidateLightCommon()
2362 case LightParameter::LinearAttenuation: in SetLightParameters()2407 case LightParameter::LinearAttenuation: in GetLightParameters()2524 case LightParameter::LinearAttenuation: in GetLightParameterCount()
223 case LightParameter::LinearAttenuation: in ValidateLightCommon()