Searched refs:LinearKernelWidth (Results 1 – 3 of 3) sorted by relevance
62 int width = SkGpuBlurUtils::LinearKernelWidth(ce.fRadius); in emitCode()69 arrayCount = (SkGpuBlurUtils::LinearKernelWidth(kMaxKernelRadius) + 3) / 4; in emitCode()128 int width = SkGpuBlurUtils::LinearKernelWidth(conv.fRadius); in onSetData()218 memcpy(fKernel, that.fKernel, SkGpuBlurUtils::LinearKernelWidth(fRadius) * sizeof(float)); in GrGaussianConvolutionFragmentProcessor()219 memcpy(fOffsets, that.fOffsets, SkGpuBlurUtils::LinearKernelWidth(fRadius) * sizeof(float)); in GrGaussianConvolutionFragmentProcessor()237 … std::equal(fKernel, fKernel + SkGpuBlurUtils::LinearKernelWidth(fRadius), that.fKernel) && in onIsEqual()238 … std::equal(fOffsets, fOffsets + SkGpuBlurUtils::LinearKernelWidth(fRadius), that.fOffsets); in onIsEqual()
102 inline int LinearKernelWidth(int radius) { return radius + 1; } in LinearKernelWidth() function
891 int halfsize = LinearKernelWidth(radius); in Compute1DLinearGaussianKernel()