Searched refs:LoopVectorize (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/ |
D | CMakeLists.txt | 4 LoopVectorize.cpp
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D | LoopVectorize.cpp | 1593 struct LoopVectorize : public FunctionPass { struct 1599 explicit LoopVectorize(bool InterleaveOnlyWhenForced = false, in LoopVectorize() function 6382 char LoopVectorize::ID = 0; 6386 INITIALIZE_PASS_BEGIN(LoopVectorize, LV_NAME, lv_name, false, false) 6400 INITIALIZE_PASS_END(LoopVectorize, LV_NAME, lv_name, false, false) 6404 Pass *createLoopVectorizePass() { return new LoopVectorize(); } in createLoopVectorizePass() 6408 return new LoopVectorize(InterleaveOnlyWhenForced, VectorizeOnlyWhenForced); in createLoopVectorizePass()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Transforms/IPO/ |
D | PassManagerBuilder.h | 159 bool LoopVectorize; variable
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/ |
D | PassManagerBuilder.cpp | 162 LoopVectorize = EnableLoopVectorization; in PassManagerBuilder() 722 MPM.add(createLoopVectorizePass(!LoopsInterleaved, !LoopVectorize)); in populateModulePassManager() 978 PM.add(createLoopVectorizePass(true, !LoopVectorize)); in addLTOOptimizationPasses()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/LTO/ |
D | LTOCodeGenerator.cpp | 564 PMB.LoopVectorize = !DisableVectorization; in optimize()
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D | LTOBackend.cpp | 287 PMB.LoopVectorize = true; in runOldPMPasses()
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D | ThinLTOCodeGenerator.cpp | 240 PMB.LoopVectorize = true; in optimizeModule()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/ |
D | Android.bp | 815 "llvm/lib/Transforms/Vectorize/LoopVectorize.cpp",
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D | BUILD.gn | 789 "llvm/lib/Transforms/Vectorize/LoopVectorize.cpp",
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D | CMakeLists.txt | 819 ${LLVM_DIR}/lib/Transforms/Vectorize/LoopVectorize.cpp
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