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Searched refs:LoopVectorize (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Vectorize/
DCMakeLists.txt4 LoopVectorize.cpp
DLoopVectorize.cpp1593 struct LoopVectorize : public FunctionPass { struct
1599 explicit LoopVectorize(bool InterleaveOnlyWhenForced = false, in LoopVectorize() function
6382 char LoopVectorize::ID = 0;
6386 INITIALIZE_PASS_BEGIN(LoopVectorize, LV_NAME, lv_name, false, false)
6400 INITIALIZE_PASS_END(LoopVectorize, LV_NAME, lv_name, false, false)
6404 Pass *createLoopVectorizePass() { return new LoopVectorize(); } in createLoopVectorizePass()
6408 return new LoopVectorize(InterleaveOnlyWhenForced, VectorizeOnlyWhenForced); in createLoopVectorizePass()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Transforms/IPO/
DPassManagerBuilder.h159 bool LoopVectorize; variable
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/IPO/
DPassManagerBuilder.cpp162 LoopVectorize = EnableLoopVectorization; in PassManagerBuilder()
722 MPM.add(createLoopVectorizePass(!LoopsInterleaved, !LoopVectorize)); in populateModulePassManager()
978 PM.add(createLoopVectorizePass(true, !LoopVectorize)); in addLTOOptimizationPasses()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/LTO/
DLTOCodeGenerator.cpp564 PMB.LoopVectorize = !DisableVectorization; in optimize()
DLTOBackend.cpp287 PMB.LoopVectorize = true; in runOldPMPasses()
DThinLTOCodeGenerator.cpp240 PMB.LoopVectorize = true; in optimizeModule()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/
DAndroid.bp815 "llvm/lib/Transforms/Vectorize/LoopVectorize.cpp",
DBUILD.gn789 "llvm/lib/Transforms/Vectorize/LoopVectorize.cpp",
DCMakeLists.txt819 ${LLVM_DIR}/lib/Transforms/Vectorize/LoopVectorize.cpp