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Searched refs:MAIN_ID (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShader.cpp1939 constexpr FunctionID MAIN_ID = 0xF0000000; in analyzeLimits() local
1967 functions[MAIN_ID] = FunctionInfo(); in analyzeLimits()
1968 functions[MAIN_ID].reachable = true; in analyzeLimits()
1973 FunctionID currentFunc = MAIN_ID; in analyzeLimits()
1983 …ASSERT(id != MAIN_ID); // If this fires, we're going to have to represent main with something else. in analyzeLimits()
2000 currentFunc = MAIN_ID; in analyzeLimits()
2119 limits = traverse(MAIN_ID); in analyzeLimits()