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Searched refs:Map1Color4 (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c81 if (ctx->Eval.Map1Color4) in vbo_exec_eval_update()
82 set_active_eval1( exec, VBO_ATTRIB_COLOR0, 4, &ctx->EvalMap.Map1Color4 ); in vbo_exec_eval_update()
/third_party/mesa3d/src/mesa/main/
Deval.c96 return &ctx->EvalMap.Map1Color4; in get_1d_map()
873 ctx->Eval.Map1Color4 = GL_FALSE; in _mesa_init_eval()
913 init_1d_map( &ctx->EvalMap.Map1Color4, 4, color ); in _mesa_init_eval()
939 free(ctx->EvalMap.Map1Color4.Points); in _mesa_free_eval_data()
Dattrib.c157 attr->Map1Color4 = ctx->Eval.Map1Color4; in _mesa_PushAttrib()
385 TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4); in pop_enable_group()
Dmtypes.h389 GLboolean Map1Color4; member
1861 struct gl_1d_map Map1Color4; member
3129 GLboolean Map1Color4; member
Denable.c630 if (ctx->Eval.Map1Color4 == state) in _mesa_set_enable()
634 ctx->Eval.Map1Color4 = state; in _mesa_set_enable()
1617 return ctx->Eval.Map1Color4; in _mesa_IsEnabled()