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Searched refs:MarshalExec (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread.c140 ctx->CurrentClientDispatch = ctx->MarshalExec; in _mesa_glthread_init()
183 if (_glapi_get_dispatch() == ctx->MarshalExec) { in _mesa_glthread_destroy()
Dcontext.c1170 free(ctx->MarshalExec); in _mesa_free_context_data()
Dmtypes.h3295 struct _glapi_table *MarshalExec; member