Searched refs:Mask3D (Results 1 – 3 of 3) sorted by relevance
318 if (params.coverage == Coverage::Mask3D) { in BuildProgram()358 case Coverage::Mask3D: in BuildProgram()552 cache_program(std::move(fBlitMask3D), Coverage::Mask3D); in ~SkVMBlitter()698 fBlitMask3D = this->buildProgram(Coverage::Mask3D); in blitMask()
42 enum class Coverage { Full, UniformF, MaskA8, MaskLCD16, Mask3D }; enumerator
18 enum class Coverage { Full, UniformA8, MaskA8, MaskLCD16, Mask3D }; enumerator223 case Coverage::Mask3D: TODO; in Builder()