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Searched refs:MaxComputeTextureImageUnits (Results 1 – 15 of 15) sorted by relevance

/third_party/glslang/Test/baseResults/
Dtest.conf28 MaxComputeTextureImageUnits 16
/third_party/flutter/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h438 int MaxComputeTextureImageUnits; member
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp142 mResources.MaxComputeTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Compute]; in Compiler()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h503 int MaxComputeTextureImageUnits; member
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp202 mResources.MaxComputeTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Compute]; in Compiler()
/third_party/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h570 unsigned MaxComputeTextureImageUnits; member
Dbuiltin_variables.cpp915 state->Const.MaxComputeTextureImageUnits); in generate_constants()
Dglsl_parser_extras.cpp169 …this->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageU… in _mesa_glsl_parse_state()
/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp263 resources->MaxComputeTextureImageUnits = 16; in InitBuiltInResources()
DCompiler.cpp1054 << ":MaxComputeTextureImageUnits:" << mResources.MaxComputeTextureImageUnits in setResourceString()
DSymbolTable_autogen.cpp11598 unionArray[0].setIConst(resources.MaxComputeTextureImageUnits); in initializeBuiltInVariables()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DShaderLang.cpp288 resources->MaxComputeTextureImageUnits = 16; in InitBuiltInResources()
DCompiler.cpp1289 << ":MaxComputeTextureImageUnits:" << mResources.MaxComputeTextureImageUnits in setResourceString()
DSymbolTable_ESSL_autogen.cpp24909 unionArray[0].setIConst(resources.MaxComputeTextureImageUnits); in initializeBuiltInVariables()
DSymbolTable_autogen.cpp39702 unionArray[0].setIConst(resources.MaxComputeTextureImageUnits); in initializeBuiltInVariables()