/third_party/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 145 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context() 167 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context() 173 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context() 195 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context() 201 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context() 226 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context() 232 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context() 265 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context() 271 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context() 278 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context() [all …]
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D | standalone_scaffolding.cpp | 243 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults() 245 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults() 261 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
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D | glsl_parser_extras.cpp | 112 …is->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; in _mesa_glsl_parse_state() 114 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in _mesa_glsl_parse_state() 129 …Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits; in _mesa_glsl_parse_state() 169 …->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in _mesa_glsl_parse_state() 191 …t.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; in _mesa_glsl_parse_state() 194 …axTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
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D | glsl_parser_extras.h | 517 unsigned MaxTextureImageUnits; member
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/third_party/mesa3d/src/mesa/main/ |
D | context.c | 416 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 418 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in _mesa_init_constants() 496 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 499 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 591 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 592 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 635 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits() 636 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 642 …t(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in check_context_limits() 648 …(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in check_context_limits()
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D | version.c | 301 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); in compute_version()
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D | consts_exts.h | 442 GLuint MaxTextureImageUnits; member
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/third_party/glslang/Test/ |
D | 100.conf | 10 MaxTextureImageUnits 8
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_extensions.c | 197 pc->MaxTextureImageUnits = in st_init_limits() 400 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in st_init_limits() 401 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits + in st_init_limits() 402 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits + in st_init_limits() 403 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits + in st_init_limits() 404 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits + in st_init_limits() 405 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in st_init_limits() 410 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits() 414 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
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D | st_atom_texture.c | 281 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in st_update_vertex_textures()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
D | Compiler.h | 47 int MaxTextureImageUnits; member
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D | Compiler.cpp | 57 MaxTextureImageUnits = 8; in ShBuiltInResources()
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/third_party/glslang/Test/baseResults/ |
D | test.conf | 10 MaxTextureImageUnits 32
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/third_party/mesa3d/src/mesa/program/ |
D | program_parser.h | 177 unsigned MaxTextureImageUnits; member
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D | program_parse.y | 2021 if ((unsigned) $1 >= state->MaxTextureImageUnits) { 2567 state->MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
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/third_party/flutter/skia/third_party/externals/angle2/samples/shader_translator/ |
D | shader_translator.cpp | 59 resources->MaxTextureImageUnits = 8; in GenerateResources() 255 resources.MaxTextureImageUnits = 16; in main()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
D | shader_translator.cpp | 66 resources->MaxTextureImageUnits = 8; in GenerateResources() 278 resources.MaxTextureImageUnits = 16; in main()
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/third_party/flutter/skia/third_party/externals/angle2/include/GLSLANG/ |
D | ShaderLang.h | 326 int MaxTextureImageUnits; member
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 180 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Compiler.cpp | 86 mResources.MaxTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Fragment]; in Compiler()
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/third_party/skia/third_party/externals/angle2/include/GLSLANG/ |
D | ShaderLang.h | 368 int MaxTextureImageUnits; member
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | ExpressionLimit_test.cpp | 43 res->MaxTextureImageUnits = 8; in GenerateResources()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
D | ExpressionLimit_test.cpp | 43 res->MaxTextureImageUnits = 8; in GenerateResources()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Compiler.cpp | 96 mResources.MaxTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Fragment]; in Compiler()
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/third_party/flutter/skia/third_party/externals/angle2/src/compiler/translator/ |
D | ShaderLang.cpp | 184 resources->MaxTextureImageUnits = 8; in InitBuiltInResources()
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