Searched refs:MouseWheelH (Results 1 – 17 of 17) sorted by relevance
89 if (event->wheel.x > 0) io.MouseWheelH += 1; in ImGui_ImplSDL2_ProcessEvent()90 if (event->wheel.x < 0) io.MouseWheelH -= 1; in ImGui_ImplSDL2_ProcessEvent()
227 io.MouseWheelH += (float)GET_WHEEL_DELTA_WPARAM(wParam) / (float)WHEEL_DELTA; in ImGui_ImplWin32_WndProcHandler()
94 io.MouseWheelH += (float)xoffset; in ImGui_ImplGlfw_ScrollCallback()
308 io.MouseWheelH += ev->mouse.dw; in ImGui_ImplAllegro5_ProcessEvent()
178 io.MouseWheelH += wheel_dx * 0.1f;
122 if (event->wheel.x > 0) io.MouseWheelH += 1; in ImGui_ImplSDL2_ProcessEvent()123 if (event->wheel.x < 0) io.MouseWheelH -= 1; in ImGui_ImplSDL2_ProcessEvent()
103 …io.MouseWheelH = AMotionEvent_getAxisValue(input_event, AMOTION_EVENT_AXIS_HSCROLL, event_pointer_… in ImGui_ImplAndroid_HandleInputEvent()
368 io.MouseWheelH -= ev->mouse.dw; in ImGui_ImplAllegro5_ProcessEvent()
135 io.MouseWheelH += (float)xoffset; in ImGui_ImplGlfw_ScrollCallback()
418 io.MouseWheelH += (float)GET_WHEEL_DELTA_WPARAM(wParam) / (float)WHEEL_DELTA; in ImGui_ImplWin32_WndProcHandler()
326 io.MouseWheelH += (float)wheel_dx * 0.1f;
1353 …float MouseWheelH; // Mouse wheel Horizontal. Most users don't have a mou… member
3258 if (g.IO.MouseWheel == 0.0f && g.IO.MouseWheelH == 0.0f) in UpdateMouseWheel()3290 if (g.IO.MouseWheelH != 0.0f && scroll_allowed && !g.IO.KeyCtrl) in UpdateMouseWheel()3294 SetWindowScrollX(scroll_window, scroll_window->Scroll.x - g.IO.MouseWheelH * scroll_amount); in UpdateMouseWheel()3846 g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f; in EndFrame()
1346 …float MouseWheelH; // Mouse wheel Horizontal. Most users don't have a mou… member
3193 if (g.IO.MouseWheel == 0.0f && g.IO.MouseWheelH == 0.0f) in UpdateMouseWheel()3225 if (g.IO.MouseWheelH != 0.0f && scroll_allowed && !g.IO.KeyCtrl) in UpdateMouseWheel()3229 SetWindowScrollX(scroll_window, scroll_window->Scroll.x - g.IO.MouseWheelH * scroll_amount); in UpdateMouseWheel()3780 g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f; in EndFrame()
1886 …float MouseWheelH; // Mouse wheel Horizontal. Most users don't have a mou… member
3759 if (g.IO.MouseWheel == 0.0f && g.IO.MouseWheelH == 0.0f) in UpdateMouseWheel()3796 const float wheel_x = swap_axis ? g.IO.MouseWheel : g.IO.MouseWheelH; in UpdateMouseWheel()4490 g.IO.MouseWheel = g.IO.MouseWheelH = 0.0f; in EndFrame()