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Searched refs:MultisampleResolve (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/egl/main/
Deglsurface.c413 surf->MultisampleResolve = EGL_MULTISAMPLE_RESOLVE_DEFAULT; in _eglInitSurface()
535 *value = surface->MultisampleResolve; in _eglQuerySurface()
664 surface->MultisampleResolve = value; in _eglSurfaceAttrib()
Deglsurface.h145 EGLenum MultisampleResolve; member
/third_party/skia/src/gpu/mtl/
DGrMtlCommandBuffer.mm123 // TODO: if the first store action is simply MultisampleResolve we could reset