Home
last modified time | relevance | path

Searched refs:NOUVEAU_BUFFER_STATUS_GPU_READING (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_state_validate.c87 if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nv50_validate_fb()
90 mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_validate_fb()
116 if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nv50_validate_fb()
119 mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_validate_fb()
Dnv50_screen.h156 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_resource_validate()
Dnv50_tex.c308 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_validate_tic()
Dnv50_surface.c1515 mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv50_blit_3d()
/third_party/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_buffer.h20 #define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0) macro
Dnouveau_buffer.c607 src->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nouveau_copy_buffer()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_screen.h180 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_resource_validate()
Dnvc0_state_validate.c261 if (res->status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nvc0_validate_fb()
264 res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_validate_fb()
293 if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING) in nvc0_validate_fb()
296 mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_validate_fb()
Dnvc0_tex.c519 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_validate_tic()
581 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nve4_validate_tic()
1280 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in gm107_validate_surfaces()
Dnve4_compute.c261 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in gm107_compute_validate_surfaces()
992 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nve4_compute_validate_textures()
Dnvc0_surface.c1424 mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nvc0_blit_3d()
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_context.c59 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv30_context_kick_notify()
Dnv30_state_validate.c529 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; in nv30_state_validate()