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Searched refs:NUM_TEXTURES (Results 1 – 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureBarrierTests.cpp125 for (size_t i = 0; i < NUM_TEXTURES; ++i) in TextureBarrierBasicOutline()
162 gl.genTextures(NUM_TEXTURES, m_tex); in init()
163 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in init()
177 GLenum drawBuffers[NUM_TEXTURES]; in init()
178 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in init()
183 gl.drawBuffers(NUM_TEXTURES, drawBuffers); in init()
211 gl.deleteTextures(NUM_TEXTURES, m_tex); in deinit()
212 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in deinit()
358 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in initTextureData()
380 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in verifyTextureData()
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/third_party/openGLES/extensions/IMG/
DIMG_bindless_texture.txt394 #define NUM_TEXTURES 256
395 GLuint textures[NUM_TEXTURES];
396 GLuint64 texHandles[NUM_TEXTURES];
399 glGenTextures(NUM_TEXTURES, textures);
400 for (int i = 0; i < NUM_TEXTURES; i++) {
420 for (int i = 0; i < NUM_TEXTURES; i++) {
438 #define NUM_TEXTURES 256
445 sampler2D allTheSamplers[NUM_TEXTURES];
/third_party/skia/third_party/externals/opengl-registry/extensions/IMG/
DIMG_bindless_texture.txt394 #define NUM_TEXTURES 256
395 GLuint textures[NUM_TEXTURES];
396 GLuint64 texHandles[NUM_TEXTURES];
399 glGenTextures(NUM_TEXTURES, textures);
400 for (int i = 0; i < NUM_TEXTURES; i++) {
420 for (int i = 0; i < NUM_TEXTURES; i++) {
438 #define NUM_TEXTURES 256
445 sampler2D allTheSamplers[NUM_TEXTURES];
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcPackedDepthStencilTests.cpp72 NUM_TEXTURES, enumerator
343 GLuint m_textures[NUM_TEXTURES];
344 GLuint m_framebuffers[NUM_TEXTURES];
497 gl.genTextures(NUM_TEXTURES, m_textures); in createTextures()
498 gl.genFramebuffers(NUM_TEXTURES, m_framebuffers); in createTextures()
572 gl.deleteFramebuffers(NUM_TEXTURES, m_framebuffers); in destroyTextures()
573 gl.deleteTextures(NUM_TEXTURES, m_textures); in destroyTextures()
1601 for (int i = 0; i < NUM_TEXTURES; i++) in iterate()
1659 for (int i = 0; i < NUM_TEXTURES; i++) in iterate()
/third_party/openGLES/extensions/NV/
DNV_bindless_texture.txt1091 #define NUM_TEXTURES 256
1092 GLuint textures[NUM_TEXTURES];
1093 GLuint64 texHandles[NUM_TEXTURES];
1096 glGenTextures(NUM_TEXTURES, textures);
1097 for (int i = 0; i < NUM_TEXTURES; i++) {
1120 for (int i = 0; i < NUM_TEXTURES; i++) {
1149 #define NUM_TEXTURES 256
1156 sampler2D allTheSamplers[NUM_TEXTURES];
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_bindless_texture.txt1091 #define NUM_TEXTURES 256
1092 GLuint textures[NUM_TEXTURES];
1093 GLuint64 texHandles[NUM_TEXTURES];
1096 glGenTextures(NUM_TEXTURES, textures);
1097 for (int i = 0; i < NUM_TEXTURES; i++) {
1120 for (int i = 0; i < NUM_TEXTURES; i++) {
1149 #define NUM_TEXTURES 256
1156 sampler2D allTheSamplers[NUM_TEXTURES];
/third_party/openGLES/extensions/ARB/
DARB_bindless_texture.txt1105 #define NUM_TEXTURES 256
1106 GLuint textures[NUM_TEXTURES];
1107 GLuint64 texHandles[NUM_TEXTURES];
1110 glGenTextures(NUM_TEXTURES, textures);
1111 for (int i = 0; i < NUM_TEXTURES; i++) {
1134 for (int i = 0; i < NUM_TEXTURES; i++) {
1163 #define NUM_TEXTURES 256
1170 sampler2D allTheSamplers[NUM_TEXTURES];
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_bindless_texture.txt1095 #define NUM_TEXTURES 256
1096 GLuint textures[NUM_TEXTURES];
1097 GLuint64 texHandles[NUM_TEXTURES];
1100 glGenTextures(NUM_TEXTURES, textures);
1101 for (int i = 0; i < NUM_TEXTURES; i++) {
1124 for (int i = 0; i < NUM_TEXTURES; i++) {
1153 #define NUM_TEXTURES 256
1160 sampler2D allTheSamplers[NUM_TEXTURES];