Searched refs:NUM_TEXTURES (Results 1 – 8 of 8) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cTextureBarrierTests.cpp | 125 for (size_t i = 0; i < NUM_TEXTURES; ++i) in TextureBarrierBasicOutline() 162 gl.genTextures(NUM_TEXTURES, m_tex); in init() 163 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in init() 177 GLenum drawBuffers[NUM_TEXTURES]; in init() 178 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in init() 183 gl.drawBuffers(NUM_TEXTURES, drawBuffers); in init() 211 gl.deleteTextures(NUM_TEXTURES, m_tex); in deinit() 212 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in deinit() 358 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in initTextureData() 380 for (GLuint i = 0; i < NUM_TEXTURES; ++i) in verifyTextureData() [all …]
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/third_party/openGLES/extensions/IMG/ |
D | IMG_bindless_texture.txt | 394 #define NUM_TEXTURES 256 395 GLuint textures[NUM_TEXTURES]; 396 GLuint64 texHandles[NUM_TEXTURES]; 399 glGenTextures(NUM_TEXTURES, textures); 400 for (int i = 0; i < NUM_TEXTURES; i++) { 420 for (int i = 0; i < NUM_TEXTURES; i++) { 438 #define NUM_TEXTURES 256 445 sampler2D allTheSamplers[NUM_TEXTURES];
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/third_party/skia/third_party/externals/opengl-registry/extensions/IMG/ |
D | IMG_bindless_texture.txt | 394 #define NUM_TEXTURES 256 395 GLuint textures[NUM_TEXTURES]; 396 GLuint64 texHandles[NUM_TEXTURES]; 399 glGenTextures(NUM_TEXTURES, textures); 400 for (int i = 0; i < NUM_TEXTURES; i++) { 420 for (int i = 0; i < NUM_TEXTURES; i++) { 438 #define NUM_TEXTURES 256 445 sampler2D allTheSamplers[NUM_TEXTURES];
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 72 NUM_TEXTURES, enumerator 343 GLuint m_textures[NUM_TEXTURES]; 344 GLuint m_framebuffers[NUM_TEXTURES]; 497 gl.genTextures(NUM_TEXTURES, m_textures); in createTextures() 498 gl.genFramebuffers(NUM_TEXTURES, m_framebuffers); in createTextures() 572 gl.deleteFramebuffers(NUM_TEXTURES, m_framebuffers); in destroyTextures() 573 gl.deleteTextures(NUM_TEXTURES, m_textures); in destroyTextures() 1601 for (int i = 0; i < NUM_TEXTURES; i++) in iterate() 1659 for (int i = 0; i < NUM_TEXTURES; i++) in iterate()
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/third_party/openGLES/extensions/NV/ |
D | NV_bindless_texture.txt | 1091 #define NUM_TEXTURES 256 1092 GLuint textures[NUM_TEXTURES]; 1093 GLuint64 texHandles[NUM_TEXTURES]; 1096 glGenTextures(NUM_TEXTURES, textures); 1097 for (int i = 0; i < NUM_TEXTURES; i++) { 1120 for (int i = 0; i < NUM_TEXTURES; i++) { 1149 #define NUM_TEXTURES 256 1156 sampler2D allTheSamplers[NUM_TEXTURES];
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_bindless_texture.txt | 1091 #define NUM_TEXTURES 256 1092 GLuint textures[NUM_TEXTURES]; 1093 GLuint64 texHandles[NUM_TEXTURES]; 1096 glGenTextures(NUM_TEXTURES, textures); 1097 for (int i = 0; i < NUM_TEXTURES; i++) { 1120 for (int i = 0; i < NUM_TEXTURES; i++) { 1149 #define NUM_TEXTURES 256 1156 sampler2D allTheSamplers[NUM_TEXTURES];
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/third_party/openGLES/extensions/ARB/ |
D | ARB_bindless_texture.txt | 1105 #define NUM_TEXTURES 256 1106 GLuint textures[NUM_TEXTURES]; 1107 GLuint64 texHandles[NUM_TEXTURES]; 1110 glGenTextures(NUM_TEXTURES, textures); 1111 for (int i = 0; i < NUM_TEXTURES; i++) { 1134 for (int i = 0; i < NUM_TEXTURES; i++) { 1163 #define NUM_TEXTURES 256 1170 sampler2D allTheSamplers[NUM_TEXTURES];
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_bindless_texture.txt | 1095 #define NUM_TEXTURES 256 1096 GLuint textures[NUM_TEXTURES]; 1097 GLuint64 texHandles[NUM_TEXTURES]; 1100 glGenTextures(NUM_TEXTURES, textures); 1101 for (int i = 0; i < NUM_TEXTURES; i++) { 1124 for (int i = 0; i < NUM_TEXTURES; i++) { 1153 #define NUM_TEXTURES 256 1160 sampler2D allTheSamplers[NUM_TEXTURES];
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