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Searched refs:NV30_PRIM_GL_CASE (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_context.h218 #define NV30_PRIM_GL_CASE(n) \ macro
225 NV30_PRIM_GL_CASE(POINTS); in nv30_prim_gl()
226 NV30_PRIM_GL_CASE(LINES); in nv30_prim_gl()
227 NV30_PRIM_GL_CASE(LINE_LOOP); in nv30_prim_gl()
228 NV30_PRIM_GL_CASE(LINE_STRIP); in nv30_prim_gl()
229 NV30_PRIM_GL_CASE(TRIANGLES); in nv30_prim_gl()
230 NV30_PRIM_GL_CASE(TRIANGLE_STRIP); in nv30_prim_gl()
231 NV30_PRIM_GL_CASE(TRIANGLE_FAN); in nv30_prim_gl()
232 NV30_PRIM_GL_CASE(QUADS); in nv30_prim_gl()
233 NV30_PRIM_GL_CASE(QUAD_STRIP); in nv30_prim_gl()
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