Searched refs:NVISA_GF100_CHIPSET (Results 1 – 4 of 4) sorted by relevance
1305 if (info->target < NVISA_GF100_CHIPSET) { in parseNIR()2285 if (info->target < NVISA_GF100_CHIPSET) in visit()3322 …wer_bitfield_extract_to_shifts = (chipset >= NVISA_GV100_CHIPSET || chipset < NVISA_GF100_CHIPSET); in nvir_nir_shader_compiler_options()3324 …ower_bitfield_insert_to_shifts = (chipset >= NVISA_GV100_CHIPSET || chipset < NVISA_GF100_CHIPSET); in nvir_nir_shader_compiler_options()3326 op.lower_bitfield_reverse = (chipset < NVISA_GF100_CHIPSET); in nvir_nir_shader_compiler_options()3327 op.lower_bit_count = (chipset < NVISA_GF100_CHIPSET); in nvir_nir_shader_compiler_options()3328 op.lower_ifind_msb = (chipset < NVISA_GF100_CHIPSET); in nvir_nir_shader_compiler_options()3329 op.lower_find_lsb = (chipset < NVISA_GF100_CHIPSET); in nvir_nir_shader_compiler_options()3394 op.force_indirect_unrolling_sampler = (chipset < NVISA_GF100_CHIPSET), in nvir_nir_shader_compiler_options()3429 nvir_nir_shader_compiler_options(NVISA_GF100_CHIPSET, PIPE_SHADER_TYPES);[all …]
74 #define NVISA_GF100_CHIPSET 0xc0 macro
1445 if (info->type == PIPE_SHADER_COMPUTE && info->target < NVISA_GF100_CHIPSET) { in scanDeclaration()1454 if (info->type == PIPE_SHADER_COMPUTE && info->target < NVISA_GF100_CHIPSET) { in scanDeclaration()
3955 if (targ->getChipset() >= NVISA_GF100_CHIPSET || in visit()