Searched refs:NameStack (Results 1 – 2 of 2) sorted by relevance
312 memcpy((uint32_t *)save + index, s->NameStack, s->NameStackDepth * sizeof(GLuint)); in save_used_name_stack()413 write_record(ctx, s->NameStack[i]); in update_hit_record()487 ctx->Select.NameStack[ctx->Select.NameStackDepth-1] = name; in _mesa_LoadName()516 ctx->Select.NameStack[ctx->Select.NameStackDepth++] = name; in _mesa_PushName()
1809 GLuint NameStack[MAX_NAME_STACK_DEPTH]; /**< name stack */ member