Searched refs:NegativeTest (Results 1 – 5 of 5) sorted by relevance
293 class NegativeTest : public deqp::TestCase class297 NegativeTest(deqp::Context& context);303 NegativeTest(const NegativeTest& other);304 NegativeTest& operator=(const NegativeTest& other);
66 addChild(new gl3cts::ClipDistance::NegativeTest(m_context)); in init()979 gl3cts::ClipDistance::NegativeTest::NegativeTest(deqp::Context& context) in NegativeTest() function in gl3cts::ClipDistance::NegativeTest989 tcu::TestNode::IterateResult gl3cts::ClipDistance::NegativeTest::iterate() in iterate()1028 bool gl3cts::ClipDistance::NegativeTest::testClipVertexBuildingErrors(const glw::Functions& gl) in testClipVertexBuildingErrors()1063 bool gl3cts::ClipDistance::NegativeTest::testMaxClipDistancesBuildingErrors(const glw::Functions& g… in testMaxClipDistancesBuildingErrors()1090 bool gl3cts::ClipDistance::NegativeTest::testClipDistancesRedeclarationBuildingErrors(const glw::Fu… in testClipDistancesRedeclarationBuildingErrors()1113 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_vertex_shader_code_case_0 =1124 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_vertex_shader_code_case_1 =1136 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_vertex_shader_code_case_2 =1152 const glw::GLchar* gl3cts::ClipDistance::NegativeTest::m_fragment_shader_code =
225 class NegativeTest : public deqp::TestCase class229 NegativeTest(deqp::Context& context);
2906 CullDistance::NegativeTest::NegativeTest(deqp::Context& context) in NegativeTest() function in glcts::CullDistance::NegativeTest2917 void CullDistance::NegativeTest::deinit() in deinit()2958 std::string CullDistance::NegativeTest::getTestDescription(int n_test_iteration, bool should_redecl… in getTestDescription()2976 tcu::TestNode::IterateResult CullDistance::NegativeTest::iterate() in iterate()3294 addChild(new CullDistance::NegativeTest(m_context)); in init()
33 TEST(PerfCountersTest, NegativeTest) { in TEST() argument