Searched refs:NewProgram (Results 1 – 10 of 10) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | dd.h | 123 struct gl_program * (*NewProgram)(struct gl_context *ctx, member
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D | shared.c | 80 ctx->Driver.NewProgram(ctx, MESA_SHADER_VERTEX, 0, true); in _mesa_alloc_shared_state() 82 ctx->Driver.NewProgram(ctx, MESA_SHADER_FRAGMENT, 0, true); in _mesa_alloc_shared_state()
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D | glspirv.c | 152 ctx->Driver.NewProgram(ctx, shader_type, prog->Name, false); in _mesa_spirv_link_shaders()
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D | arbprogram.c | 84 newProg = ctx->Driver.NewProgram(ctx, _mesa_program_enum_to_shader_stage(target), in lookup_or_create_program()
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D | ffvertex_prog.c | 1771 prog = ctx->Driver.NewProgram(ctx, MESA_SHADER_VERTEX, 0, true); in _mesa_get_fixed_func_vertex_program()
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/third_party/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 332 ctx->Driver.NewProgram = new_program; in initialize_context()
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D | serialize.cpp | 1230 glprog = ctx->Driver.NewProgram(ctx, stage, prog->Name, false); in create_linked_shader_and_program()
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D | linker.cpp | 2412 ctx->Driver.NewProgram(ctx, shader_list[0]->Stage, prog->Name, false); in link_intrastage_shaders()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_context.c | 817 functions->NewProgram = _mesa_new_program; in st_init_driver_functions()
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/third_party/mesa3d/docs/relnotes/ |
D | 20.1.0.rst | 3165 - mesa: replace GLenum target with gl_shader_stage in NewProgram
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