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Searched refs:NewState (Results 1 – 25 of 44) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/AsmPrinter/
DWinException.cpp375 int NewState; member
395 LastStateChange.NewState = BaseState; in InvokeStateChangeIterator()
458 if (!VisitingInvoke && LastStateChange.NewState != BaseState && in scan()
465 LastStateChange.NewState = BaseState; in scan()
485 int NewState = StateAndEnd.first; in scan() local
489 if (NewState == LastStateChange.NewState) { in scan()
498 LastStateChange.NewState = NewState; in scan()
507 if (LastStateChange.NewState != BaseState) { in scan()
511 LastStateChange.NewState = BaseState; in scan()
609 LastEHState = StateChange.NewState; in emitCSpecificHandlerTable()
[all …]
/third_party/mesa3d/src/mesa/vbo/
Dvbo_save_draw.c79 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in copy_vao()
81 ctx->NewState |= state; in copy_vao()
207 if (ctx->NewState) in vbo_save_playback_vertex_list_gallium()
321 if (ctx->NewState) in vbo_save_playback_vertex_list()
330 assert(ctx->NewState == 0); in vbo_save_playback_vertex_list()
Dvbo_exec_draw.c323 if (ctx->NewState) in vbo_exec_vtx_flush()
329 assert(ctx->NewState == 0); in vbo_exec_vtx_flush()
Dvbo_exec_api.c206 ctx->NewState |= _NEW_MATERIAL; in vbo_exec_copy_to_current()
212 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in vbo_exec_copy_to_current()
214 ctx->NewState |= _NEW_CURRENT_ATTRIB; in vbo_exec_copy_to_current()
826 if (ctx->NewState) in _mesa_Begin()
/third_party/mesa3d/src/mesa/main/
Dmatrix.c125 ctx->NewState |= stack->DirtyFlag; in matrix_frustum()
206 ctx->NewState |= stack->DirtyFlag; in matrix_ortho()
383 ctx->NewState |= stack->DirtyFlag; in pop_matrix()
453 ctx->NewState |= stack->DirtyFlag; in _mesa_load_identity_matrix()
498 ctx->NewState |= stack->DirtyFlag; in _mesa_load_matrix()
582 ctx->NewState |= stack->DirtyFlag; in matrix_mult()
627 ctx->NewState |=stack->DirtyFlag; in matrix_rotate()
687 ctx->NewState |= ctx->CurrentStack->DirtyFlag; in _mesa_Scalef()
703 ctx->NewState |= stack->DirtyFlag; in _mesa_MatrixScalefEXT()
727 ctx->NewState |= ctx->CurrentStack->DirtyFlag; in _mesa_Translatef()
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Ddraw.c93 ctx->NewState |= _NEW_FF_VERT_PROGRAM | _NEW_FF_FRAG_PROGRAM; in _mesa_set_varying_vp_inputs()
1523 if (ctx->NewState) in _mesa_DrawArrays()
1554 if (ctx->NewState) in _mesa_DrawArraysInstancedARB()
1586 if (ctx->NewState) in _mesa_DrawArraysInstancedBaseInstance()
1617 if (ctx->NewState) in _mesa_MultiDrawArrays()
1852 if (ctx->NewState) in _mesa_DrawRangeElementsBaseVertex()
1948 if (ctx->NewState) in _mesa_DrawElements()
1973 if (ctx->NewState) in _mesa_DrawElementsBaseVertex()
1998 if (ctx->NewState) in _mesa_DrawElementsInstancedARB()
2026 if (ctx->NewState) in _mesa_DrawElementsInstancedBaseVertex()
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Dstate.c326 if (params && params->StateFlags & ctx->NewState) { in update_single_program_constants()
399 GLbitfield new_state = ctx->NewState; in _mesa_update_state_locked()
483 ctx->NewState |= new_prog_state; in _mesa_update_state_locked()
492 ctx->NewState = 0; in _mesa_update_state_locked()
522 ctx->NewState |= _NEW_PROGRAM; in _mesa_set_vp_override()
Dclear.c172 if (ctx->NewState) { in clear()
351 if (ctx->NewState) { in clear_bufferiv()
470 if (ctx->NewState) { in clear_bufferuiv()
564 if (ctx->NewState) { in clear_bufferfv()
724 if (ctx->NewState) { in clear_bufferfi()
Ddrawpix.c80 if (ctx->NewState) in _mesa_DrawPixels()
251 if (ctx->NewState) in _mesa_CopyPixels()
339 if (ctx->NewState) in _mesa_Bitmap()
Dfeedback.c460 ctx->NewState |= _NEW_RENDERMODE; in _mesa_InitNames()
488 ctx->NewState |= _NEW_RENDERMODE; in _mesa_LoadName()
517 ctx->NewState |= _NEW_RENDERMODE; in _mesa_PushName()
544 ctx->NewState |= _NEW_RENDERMODE; in _mesa_PopName()
Dcontext.h175 ctx->NewState |= newstate; \
195 ctx->NewState |= newstate; \
Dlight.c143 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in do_light()
195 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in do_light()
211 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in do_light()
227 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in do_light()
243 ctx->NewState |= _NEW_FF_VERT_PROGRAM; in do_light()
778 ctx->NewState |= _NEW_MATERIAL; in _mesa_update_color_material()
1155 GLuint new_state2 = ctx->NewState; in _mesa_update_tnl_spaces()
Dattrib.c836 ctx->NewState |= _NEW_CURRENT_ATTRIB; in _mesa_PopAttrib()
887 ctx->NewState |= _NEW_LIGHT_CONSTANTS | _NEW_FF_VERT_PROGRAM; in _mesa_PopAttrib()
909 ctx->NewState |= _NEW_MATERIAL | _NEW_FF_VERT_PROGRAM; in _mesa_PopAttrib()
931 ctx->NewState |= _NEW_PIXEL; in _mesa_PopAttrib()
944 ctx->NewState |= _NEW_POINT | _NEW_FF_VERT_PROGRAM; in _mesa_PopAttrib()
1039 ctx->NewState |= _NEW_TRANSFORM; in _mesa_PopAttrib()
1079 ctx->NewState |= _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | in _mesa_PopAttrib()
1090 ctx->NewState |= _NEW_VIEWPORT; in _mesa_PopAttrib()
Ddrawtex.c48 if (ctx->NewState) in draw_texture()
Dframebuffer.c308 ctx->NewState |= _NEW_BUFFERS; in _mesa_resize_framebuffer()
821 if (ctx->NewState) in _mesa_get_color_read_format()
916 if (ctx->NewState) in _mesa_get_color_read_type()
Dfog.c111 ctx->NewState |= _NEW_FF_FRAG_PROGRAM; in _mesa_Fogfv()
Dtexobj.c920 ctx->NewState |= _NEW_TEXTURE_OBJECT; in _mesa_dirty_texobj()
1351 ctx->NewState |= _NEW_BUFFERS; in unbind_texobj_from_fbo()
1422 ctx->NewState |= _NEW_TEXTURE_OBJECT; in unbind_textures_from_unit()
1482 ctx->NewState |= _NEW_TEXTURE_OBJECT; in delete_textures()
2114 ctx->NewState |= _NEW_TEXTURE_OBJECT; in _mesa_lock_context_textures()
Dcontext.c736 ctx->NewState = _NEW_ALL; in init_attrib_groups()
1306 dst->NewState = _NEW_ALL; in _mesa_copy_context()
1556 newCtx->NewState |= _NEW_BUFFERS; in _mesa_make_current()
Dmultisample.c107 if (ctx->NewState & _NEW_BUFFERS) { in _mesa_GetMultisamplefv()
Dcompute.c295 if (ctx->NewState) in prepare_compute()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/MC/
DMCSection.cpp37 void MCSection::setBundleLockState(BundleLockStateType NewState) { in setBundleLockState() argument
38 if (NewState == NotBundleLocked) { in setBundleLockState()
51 BundleLockState = NewState; in setBundleLockState()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Scalar/
DRewriteStatepointsForGC.cpp885 BDVState NewState; in findBasePointer() local
887 NewState = meetBDVState(NewState, getStateForInput(SI->getTrueValue())); in findBasePointer()
888 NewState = in findBasePointer()
889 meetBDVState(NewState, getStateForInput(SI->getFalseValue())); in findBasePointer()
892 NewState = meetBDVState(NewState, getStateForInput(Val)); in findBasePointer()
896 NewState = in findBasePointer()
897 meetBDVState(NewState, getStateForInput(EE->getVectorOperand())); in findBasePointer()
901 NewState = meetBDVState(NewState, getStateForInput(IE->getOperand(0))); in findBasePointer()
902 NewState = meetBDVState(NewState, getStateForInput(IE->getOperand(1))); in findBasePointer()
907 NewState = meetBDVState(NewState, getStateForInput(SV->getOperand(0))); in findBasePointer()
[all …]
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/TableGen/
DAutomaton.td86 // A transition S' = T(S) is valid if, for every set bit in NewState, the
89 // S' = S | NewState
94 bits<32> NewState;
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DRegAllocFast.cpp140 void setPhysRegState(MCPhysReg PhysReg, unsigned NewState);
199 RegState NewState);
242 void RegAllocFast::setPhysRegState(MCPhysReg PhysReg, unsigned NewState) { in setPhysRegState() argument
243 PhysRegState[PhysReg] = NewState; in setPhysRegState()
522 MCPhysReg PhysReg, RegState NewState) { in definePhysReg() argument
532 setPhysRegState(PhysReg, NewState); in definePhysReg()
537 setPhysRegState(PhysReg, NewState); in definePhysReg()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/MC/
DMCSection.h136 void setBundleLockState(BundleLockStateType NewState);

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