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Searched refs:NumShaderStorageBlocks (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dserialize.cpp126 blob_write_uint32(metadata, prog->data->NumShaderStorageBlocks); in write_buffer_blocks()
132 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in write_buffer_blocks()
195 prog->data->NumShaderStorageBlocks = blob_read_uint32(metadata); in read_buffer_blocks()
203 prog->data->NumShaderStorageBlocks); in read_buffer_blocks()
209 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in read_buffer_blocks()
840 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in write_program_resource_data()
Dstandalone_scaffolding.cpp175 shProg->data->NumShaderStorageBlocks = 0; in _mesa_clear_shader_program_data()
Dlinker_util.cpp308 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in link_util_check_uniform_resources()
Dgl_nir_link_uniform_blocks.c219 unsigned *num_blks = block_type == BLOCK_SSBO ? &prog->data->NumShaderStorageBlocks : in nir_interstage_cross_validate_uniform_blocks()
Dgl_nir_link_uniforms.c1036 prog->data->NumShaderStorageBlocks; in find_and_update_previous_uniform_storage()
1448 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks; in nir_link_uniform()
1704 prog->data->NumShaderStorageBlocks : prog->data->NumUniformBlocks; in gl_nir_link_uniforms()
Dgl_nir_linker.c722 for (unsigned i = 0; i < prog->data->NumShaderStorageBlocks; i++) { in nir_build_program_resource_list()
Dlinker.cpp1143 unsigned *num_blks = validate_ssbo ? &prog->data->NumShaderStorageBlocks : in interstage_cross_validate_uniform_blocks()
/third_party/mesa3d/src/mesa/main/
Dshader_types.h313 unsigned NumShaderStorageBlocks; member
Duniforms.c1213 if (shaderStorageBlockIndex >= shProg->data->NumShaderStorageBlocks) { in _mesa_ShaderStorageBlockBinding()
1217 shProg->data->NumShaderStorageBlocks); in _mesa_ShaderStorageBlockBinding()