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Searched refs:OFFSET_VERTEX (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderViewportLayerArrayTests.hpp48 OFFSET_VERTEX = 1, enumerator
Dgl4cShaderViewportLayerArrayTests.cpp55 m_hasTessellationShader ? OFFSET_TESSELLATION : OFFSET_VERTEX) in ShaderPipeline()
141 this->adaptShaderToPipeline(m_vs, "<viewport_layer_offset>", OFFSET_VERTEX); in ShaderPipeline()