/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcExtTokens.cpp | 74 PATCHES = GL_PATCHES; in init() 199 PATCHES = GL_PATCHES_EXT; in init()
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D | glcExtTokens.hpp | 73 glw::GLenum PATCHES; member
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTessellation.cpp | 668 …gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, 1 /* vertices per patch */ * n_total_primitive… in iterate() 1378 gl.drawElementsInstanced(m_glExtTokens.PATCHES, drawcall_count, GL_UNSIGNED_BYTE, in iterate() 1385 … gl.drawElements(m_glExtTokens.PATCHES, drawcall_count, GL_UNSIGNED_BYTE, DE_NULL); /* indices */ in iterate() 1393 gl.drawArraysInstanced(m_glExtTokens.PATCHES, 0, /* first */ in iterate() 1399 gl.drawArrays(m_glExtTokens.PATCHES, 0, /* first */ in iterate() 2076 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, test.n_patch_vertices); in iterate() 2370 gl.drawArrays(m_glExtTokens.PATCHES, 0, /* first */ in iterate() 2394 gl.drawArrays(m_glExtTokens.PATCHES, 0, /* first */ in iterate()
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D | esextcTessellationShaderXFB.cpp | 620 test_3.tf_mode = m_glExtTokens.PATCHES; in iterate() 797 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, 1 /* count */); in iterate()
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D | esextcTessellationShaderUtils.cpp | 94 m_gl.drawArrays(m_parent_test->m_glExtTokens.PATCHES, 0, /* first */ in captureTessellationData() 149 m_gl.drawArrays(m_parent_test->m_glExtTokens.PATCHES, 0, /* first */ in captureTessellationData()
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D | esextcTessellationShaderPrimitiveCoverage.cpp | 636 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, n_patch_vertices); in drawPatch()
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D | esextcTessellationShaderVertexOrdering.cpp | 437 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, 1 /* count */); in initTestIteration()
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D | esextcTessellationShaderMaxPatchVertices.cpp | 782 gl.drawArrays(m_glExtTokens.PATCHES, 0, m_gl_max_patch_vertices); in iterate()
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D | esextcTessellationShaderTCTE.cpp | 824 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, m_n_input_vertices_per_run); in executeTestRun() 1592 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, 1 /* count */); in iterate() 2881 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, 1 /* count */); in initTestRun() 4147 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, n_patch_vertices); in iterate()
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D | esextcTessellationShaderPoints.cpp | 544 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, test.draw_call_count); in iterate()
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D | esextcTessellationShaderTriangles.cpp | 437 gl.drawArrays(m_glExtTokens.PATCHES, 0 /* first */, 1 /* count */); in iterate()
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_transform_feedback_instanced.txt | 138 mode is PATCHES and no tessellation control shader is active.
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D | ARB_tessellation_shader.txt | 150 PATCHES 0xE 234 Separate patches are specified with mode PATCHES. A patch is an ordered 532 PATCHES. 538 commands that implicitly call Begin) if the primitive mode is PATCHES. 2399 PATCHES. 2402 commands that implicitly call Begin) if the primitive mode is PATCHES if 2420 supported in the core profile. In such an environment, the PATCHES 3109 this mechanism allows applications to pass 4-vertex PATCHES primitives 3191 indices using PATCHES and a patch size of 3 vertices and use the
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/third_party/openGLES/extensions/ARB/ |
D | ARB_transform_feedback_instanced.txt | 148 mode is PATCHES and no tessellation control shader is active.
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D | ARB_tessellation_shader.txt | 160 PATCHES 0xE 244 Separate patches are specified with mode PATCHES. A patch is an ordered 542 PATCHES. 548 commands that implicitly call Begin) if the primitive mode is PATCHES. 2409 PATCHES. 2412 commands that implicitly call Begin) if the primitive mode is PATCHES if 2430 supported in the core profile. In such an environment, the PATCHES 3119 this mechanism allows applications to pass 4-vertex PATCHES primitives 3201 indices using PATCHES and a patch size of 3 vertices and use the
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_gpu_shader5.txt | 249 PATCHES 258 (Extend language describing PATCHES introduced by ARB_tessellation_shader. 380 Geometry shaders that operate on patches are valid for the PATCHES 436 PATCHES PATCHES 440 LINES, POINTS, or PATCHES and specifies the type of primitives that will 1518 PATCHES. 1883 is legal, and PATCHES can be sent past the
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D | NV_gpu_program5.txt | 257 <declPrimInType> ::= "PATCHES" 509 attribute binding is used and the input primitive type is not PATCHES. 515 attribute binding is used and the input primitive type is not PATCHES. 521 primitive type is not PATCHES. 532 PATCHES. 1356 (Simply add the new input primitive type "PATCHES" to the list of tokens 1363 "LINES_ADJACENCY", "TRIANGLES", "TRIANGLES_ADJACENCY", or "PATCHES". 2289 Patches (PATCHES)
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D | NV_command_list.txt | 216 PATCHES | PATCHES
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/third_party/openGLES/extensions/NV/ |
D | NV_gpu_shader5.txt | 249 PATCHES 258 (Extend language describing PATCHES introduced by ARB_tessellation_shader. 380 Geometry shaders that operate on patches are valid for the PATCHES 436 PATCHES PATCHES 440 LINES, POINTS, or PATCHES and specifies the type of primitives that will 1518 PATCHES. 1883 is legal, and PATCHES can be sent past the
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D | NV_gpu_program5.txt | 257 <declPrimInType> ::= "PATCHES" 509 attribute binding is used and the input primitive type is not PATCHES. 515 attribute binding is used and the input primitive type is not PATCHES. 521 primitive type is not PATCHES. 532 PATCHES. 1356 (Simply add the new input primitive type "PATCHES" to the list of tokens 1363 "LINES_ADJACENCY", "TRIANGLES", "TRIANGLES_ADJACENCY", or "PATCHES". 2289 Patches (PATCHES)
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D | NV_command_list.txt | 216 PATCHES | PATCHES
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageOperations.cpp | 778 gl.drawArrays(m_glExtTokens.PATCHES, 0, 1); in runShaders()
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D | esextcTextureCubeMapArrayImageTextureSize.cpp | 887 gl.drawArrays(m_glExtTokens.PATCHES, 0, 1); in runShaders()
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/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_vbo_translate.c | 472 NVC0_PRIM_GL_CASE(PATCHES); in nvc0_prim_gl()
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D | nvc0_vbo.c | 553 NVC0_PRIM_GL_CASE(PATCHES); in nvc0_prim_gl()
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