/third_party/mesa3d/src/mesa/main/ |
D | polygon.c | 59 if (ctx->Polygon.CullFaceMode == mode) in cull_face() 71 ctx->Polygon.CullFaceMode = mode; in cull_face() 109 if (ctx->Polygon.FrontFace == mode) in front_face() 120 ctx->Polygon.FrontFace = mode; in front_face() 160 ctx->Polygon.FrontMode == GL_FILL_RECTANGLE_NV || in polygon_mode() 161 ctx->Polygon.BackMode == GL_FILL_RECTANGLE_NV; in polygon_mode() 190 if (ctx->Polygon.FrontMode == mode) in polygon_mode() 195 ctx->Polygon.FrontMode = mode; in polygon_mode() 198 if (ctx->Polygon.FrontMode == mode && ctx->Polygon.BackMode == mode) in polygon_mode() 203 ctx->Polygon.FrontMode = mode; in polygon_mode() [all …]
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D | attrib.c | 143 attr->CullFace = ctx->Polygon.CullFlag; in _mesa_PushAttrib() 179 attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint; in _mesa_PushAttrib() 180 attr->PolygonOffsetLine = ctx->Polygon.OffsetLine; in _mesa_PushAttrib() 181 attr->PolygonOffsetFill = ctx->Polygon.OffsetFill; in _mesa_PushAttrib() 182 attr->PolygonSmooth = ctx->Polygon.SmoothFlag; in _mesa_PushAttrib() 183 attr->PolygonStipple = ctx->Polygon.StippleFlag; in _mesa_PushAttrib() 241 memcpy(&head->Polygon, &ctx->Polygon, sizeof(head->Polygon)); in _mesa_PushAttrib() 360 TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); in pop_enable_group() 430 TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint, in pop_enable_group() 432 TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine, in pop_enable_group() [all …]
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D | draw_validate.c | 252 if ((ctx->Polygon.FrontMode == GL_FILL_RECTANGLE_NV) != in _mesa_update_valid_to_render_state() 253 (ctx->Polygon.BackMode == GL_FILL_RECTANGLE_NV)) in _mesa_update_valid_to_render_state() 264 if (ctx->Polygon.FrontMode != GL_FILL || in _mesa_update_valid_to_render_state() 265 ctx->Polygon.BackMode != GL_FILL) { in _mesa_update_valid_to_render_state()
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D | enable.c | 496 if (ctx->Polygon.CullFlag == state) in _mesa_set_enable() 501 ctx->Polygon.CullFlag = state; in _mesa_set_enable() 809 if (ctx->Polygon.SmoothFlag == state) in _mesa_set_enable() 814 ctx->Polygon.SmoothFlag = state; in _mesa_set_enable() 819 if (ctx->Polygon.StippleFlag == state) in _mesa_set_enable() 824 ctx->Polygon.StippleFlag = state; in _mesa_set_enable() 829 if (ctx->Polygon.OffsetPoint == state) in _mesa_set_enable() 834 ctx->Polygon.OffsetPoint = state; in _mesa_set_enable() 839 if (ctx->Polygon.OffsetLine == state) in _mesa_set_enable() 844 ctx->Polygon.OffsetLine = state; in _mesa_set_enable() [all …]
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D | state.h | 117 return ctx->Polygon.FrontFace == GL_CW; in _mesa_polygon_get_front_bit() 119 return ctx->Polygon.FrontFace == GL_CCW; in _mesa_polygon_get_front_bit()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Clipper.hpp | 23 struct Polygon; 60 bool clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw); 63 void clipNear(Polygon &polygon); 64 void clipFar(Polygon &polygon); 65 void clipLeft(Polygon &polygon); 66 void clipRight(Polygon &polygon); 67 void clipTop(Polygon &polygon); 68 void clipBottom(Polygon &polygon); 69 void clipPlane(Polygon &polygon, const Plane &plane);
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D | Polygon.hpp | 22 struct Polygon struct 24 Polygon(const float4 *P0, const float4 *P1, const float4 *P2) in Polygon() function 35 Polygon(const float4 *P, int n) in Polygon() function
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D | Clipper.cpp | 43 bool Clipper::clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw) in clip() 84 void Clipper::clipNear(Polygon &polygon) in clipNear() 122 void Clipper::clipFar(Polygon &polygon) in clipFar() 160 void Clipper::clipLeft(Polygon &polygon) in clipLeft() 198 void Clipper::clipRight(Polygon &polygon) in clipRight() 236 void Clipper::clipTop(Polygon &polygon) in clipTop() 274 void Clipper::clipBottom(Polygon &polygon) in clipBottom() 312 void Clipper::clipPlane(Polygon &polygon, const Plane &p) in clipPlane()
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D | SetupProcessor.hpp | 28 struct Polygon; 86 …typedef bool (*RoutinePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *poly…
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 76 raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); in st_update_rasterizer() 112 if (ctx->Polygon.CullFlag) { in st_update_rasterizer() 113 switch (ctx->Polygon.CullFaceMode) { in st_update_rasterizer() 137 raster->fill_front = translate_fill(ctx->Polygon.FrontMode); in st_update_rasterizer() 138 raster->fill_back = translate_fill(ctx->Polygon.BackMode); in st_update_rasterizer() 154 if (ctx->Polygon.OffsetPoint || in st_update_rasterizer() 155 ctx->Polygon.OffsetLine || in st_update_rasterizer() 156 ctx->Polygon.OffsetFill) { in st_update_rasterizer() 157 raster->offset_point = ctx->Polygon.OffsetPoint; in st_update_rasterizer() 158 raster->offset_line = ctx->Polygon.OffsetLine; in st_update_rasterizer() [all …]
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D | st_atom.c | 168 bool edgeflags_enabled = st->ctx->Polygon.FrontMode != GL_FILL || in st_update_edgeflags() 169 st->ctx->Polygon.BackMode != GL_FILL; in st_update_edgeflags()
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/third_party/skia/gm/ |
D | concavepaths.cpp | 18 canvas->drawPath(SkPath::Polygon({{20,20}, {80,20}, {30,30}, {20,80}}, false), paint); in test_concave() 25 canvas->drawPath(SkPath::Polygon({{20,20}, {20,80}, {30,30}, {80,20}}, false), paint); in test_reverse_concave() 33 canvas->drawPath(SkPath::Polygon({{20,20}, {80,80}, {80,20}, {20,80}}, false), paint); in test_bowtie() 41 canvas->drawPath(SkPath::Polygon({{20,20}, {50,40}, {80,20}, {80,80}, {50,60}, {20,80}}, in test_fake_bowtie() 51 canvas->drawPath(SkPath::Polygon({{20,20}, {50,50}, {68,20}, {68,80}, {50,50}, {20,80}}, in test_intruding_vertex() 64 canvas->drawPath(SkPath::Polygon(pts, SK_ARRAY_COUNT(pts), false, in test_inversion_repeat_vertex() 73 canvas->drawPath(SkPath::Polygon({{20,20}, {80,80}, {70,50}, {80,20}, {20,80}, {0,50}}, false, in test_fish() 105 canvas->drawPath(SkPath::Polygon({{30,20}, {50,80}, {70,20}, {20,57}, {80,57}}, false), in test_star() 121 canvas->drawPath(SkPath::Polygon(pts, SK_ARRAY_COUNT(pts), false), paint); in test_twist() 129 canvas->drawPath(SkPath::Polygon({{50,50}, {50,20}, {80,20}, {50,50}, {20,50}, {20,80}}, false), in test_stairstep() [all …]
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D | daa.cpp | 54 SkPath path = SkPath::Polygon({{0,0},{0,K},{K*0.5f,K},{K*0.5f,0}}, false); 60 SkPath path = SkPath::Polygon({{K*0.5f,0},{K*0.5f,K},{K,K},{K,0}}, false); 113 SkPath path = SkPath::Polygon({{K*0.5f,0},{0,0},{0,K},{K*0.5f,K},
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D | picture.cpp | 32 canvas->drawPath(SkPath::Polygon({{0, 0}, {100, 0}, {100, 100}}, false), paint); in make_picture() 35 canvas->drawPath(SkPath::Polygon({{0, 0}, {100, 0}, {0, 100}}, false), paint); in make_picture()
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D | patharcto.cpp | 67 return SkPath::Polygon(pts, count, isClosed); in new_school_polygon() 78 const SkPath path1 = SkPath::Polygon(p1, SK_ARRAY_COUNT(p1), false);
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D | convex_all_line_paths.cpp | 342 SkPath p1 = SkPath::Polygon({ in onDraw() 355 SkPath p2 = SkPath::Polygon({ in onDraw() 377 SkPath p3 = SkPath::Polygon({ in onDraw()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Polygon.hpp | 22 struct Polygon struct 24 Polygon(const float4 *P0, const float4 *P1, const float4 *P2) in Polygon() argument 35 Polygon(const float4 *P, int n) in Polygon() function
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D | Clipper.cpp | 32 void clipNear(sw::Polygon &polygon) in clipNear() 70 void clipFar(sw::Polygon &polygon) in clipFar() 108 void clipLeft(sw::Polygon &polygon) in clipLeft() 146 void clipRight(sw::Polygon &polygon) in clipRight() 184 void clipTop(sw::Polygon &polygon) in clipTop() 222 void clipBottom(sw::Polygon &polygon) in clipBottom() 276 bool Clipper::Clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw) in Clip()
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D | Clipper.hpp | 23 struct Polygon; 43 static bool Clip(Polygon &polygon, int clipFlagsOr, const DrawCall &draw);
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D | SetupProcessor.hpp | 30 struct Polygon; 35 …k::Device *device, Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const D…
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_polygon_mode.txt | 75 Insert new section 13.5.1pm, "Options Controlling Polygon Rasterization" 111 Modify Section 13.5.3, "Polygon Multisample Rasterization" as follows: 120 Modify Section 13.5.4 "Polygon Rasterization State" 160 POLYGON_MODE_NV E GetIntegerv FILL_NV Polygon rasterization mode 13.5.1pm 162 POLYGON_OFFSET_POINT_NV B IsEnabled FALSE Polygon offset enable for 13.5.2 164 POLYGON_OFFSET_LINE_NV B IsEnabled FALSE Polygon offset enable for 13.5.2 167 Change description for POLYGON_OFFSET_FILL to "Polygon offset enable for
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D | NV_fill_rectangle.txt | 61 Modify Section 14.6.4 (Options Controlling Polygon Rasterization) 102 Polygon antialiasing applies only to the FILL state of PolygonMode. Polygon 178 RESOLVED: Polygon offset is computed and applied normally to the fill
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/third_party/openGLES/extensions/NV/ |
D | NV_polygon_mode.txt | 75 Insert new section 13.5.1pm, "Options Controlling Polygon Rasterization" 111 Modify Section 13.5.3, "Polygon Multisample Rasterization" as follows: 120 Modify Section 13.5.4 "Polygon Rasterization State" 160 POLYGON_MODE_NV E GetIntegerv FILL_NV Polygon rasterization mode 13.5.1pm 162 POLYGON_OFFSET_POINT_NV B IsEnabled FALSE Polygon offset enable for 13.5.2 164 POLYGON_OFFSET_LINE_NV B IsEnabled FALSE Polygon offset enable for 13.5.2 167 Change description for POLYGON_OFFSET_FILL to "Polygon offset enable for
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D | NV_fill_rectangle.txt | 61 Modify Section 14.6.4 (Options Controlling Polygon Rasterization) 102 Polygon antialiasing applies only to the FILL state of PolygonMode. Polygon 178 RESOLVED: Polygon offset is computed and applied normally to the fill
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/third_party/mesa3d/docs/gallium/ |
D | pipeline.txt | 48 | Polygon Culling | 64 | Polygon Offset | 85 | * Polygon Stipple |
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