Searched refs:R600_RESOURCE_FLAG_FLUSHED_DEPTH (Results 1 – 2 of 2) sorted by relevance
931 R600_RESOURCE_FLAG_FLUSHED_DEPTH) || in r600_texture_create_object()943 R600_RESOURCE_FLAG_FLUSHED_DEPTH))) { in r600_texture_create_object()1031 !(templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH); in r600_choose_tiling()1089 bool is_flushed_depth = templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH; in r600_texture_create()1203 resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH; in r600_init_flushed_depth_texture()
54 #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) macro