Searched refs:RADV_MESH_SCRATCH_ENTRY_BYTES (Results 1 – 3 of 3) sorted by relevance
115 #define RADV_MESH_SCRATCH_ENTRY_BYTES (160 * 1024) macro
181 RADV_MESH_SCRATCH_ENTRY_BYTES); in lower_abi_instr()
4056 desc[2] = RADV_MESH_SCRATCH_NUM_ENTRIES * RADV_MESH_SCRATCH_ENTRY_BYTES; in radv_fill_shader_rings()4440 ws->buffer_create(ws, RADV_MESH_SCRATCH_NUM_ENTRIES * RADV_MESH_SCRATCH_ENTRY_BYTES, 256, in radv_update_preamble_cs()