Searched refs:ROBUSTACCESS_TRUE (Results 1 – 1 of 1) sorted by relevance
/third_party/vk-gl-cts/modules/egl/ |
D | teglRobustnessTests.cpp | 101 ROBUSTACCESS_TRUE, enumerator 1340 …EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT, (m_params.getRobustAccessType() == ROBUSTACCESS_TRUE) ? EGL_… in iterate() 1665 …s ("vertex", "Provoke a context reset in vertex shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1666 …fragment", "Provoke a context reset in fragment shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1667 …ent", "Provoke a context reset in vertex and fragment shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1668 …("compute", "Provoke a context reset in compute shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1671 …s ("vertex", "Provoke a context reset in vertex shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1672 …fragment", "Provoke a context reset in fragment shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1673 …ent", "Provoke a context reset in vertex and fragment shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() 1674 …("compute", "Provoke a context reset in compute shader and ", ROBUSTACCESS_TRUE, CONTEXTRESE… in createRobustnessTests() [all …]
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