Searched refs:RecordCopyBufferToTexture (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | CommandBufferMTL.h | 33 void RecordCopyBufferToTexture(CommandRecordingContext* commandContext,
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D | DeviceMTL.mm | 426 RecordCopyBufferToTexture(GetPendingCommandContext(), ToBackend(source)->GetBufferHandle(),
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D | CommandBufferMTL.mm | 597 void RecordCopyBufferToTexture(CommandRecordingContext* commandContext, 765 RecordCopyBufferToTexture(commandContext, buffer->GetMTLBuffer(),
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | UtilsD3D12.h | 57 void RecordCopyBufferToTexture(CommandRecordingContext* commandContext,
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D | UtilsD3D12.cpp | 243 void RecordCopyBufferToTexture(CommandRecordingContext* commandContext, in RecordCopyBufferToTexture() function
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D | DeviceD3D12.cpp | 514 RecordCopyBufferToTexture(commandContext, *dst, ToBackend(source)->GetResource(), in CopyFromStagingToTexture()
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D | CommandBufferD3D12.cpp | 231 RecordCopyBufferToTexture(recordingContext, dstCopy, tempBuffer->GetD3D12Resource(), 0, in RecordCopyTextureWithTemporaryBuffer() 762 RecordCopyBufferToTexture(commandContext, copy->destination, in RecordCommands()
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