Searched refs:RenderBits (Results 1 – 3 of 3) sorted by relevance
52 enum RenderBits enum72 TextureBufferCaseUtil::RenderBits preRender,74 TextureBufferCaseUtil::RenderBits postRender,90 const TextureBufferCaseUtil::RenderBits m_preRender;92 const TextureBufferCaseUtil::RenderBits m_postRender;
294 string generateVertexShaderTemplate (RenderBits renderBits) in generateVertexShaderTemplate()331 string generateFragmentShaderTemplate (RenderBits renderBits) in generateFragmentShaderTemplate()382 RenderBits renderBits) in createRenderProgram()576 RenderBits renderBits, in renderGL()656 void renderReference (RenderBits renderBits, in renderReference()716 void logRendering (TestLog& log, RenderBits renderBits) in logRendering()720 RenderBits bit; in logRendering()760 RenderBits renderBits, in render()862 RenderBits preRender, in runTests()865 RenderBits postRender, in runTests()[all …]
55 string toTestName (RenderBits renderBits) in toTestName()59 RenderBits bit; in toTestName()117 RenderBits operator| (RenderBits a, RenderBits b) in operator |()119 return (RenderBits)(deUint32(a) | deUint32(b)); in operator |()590 const RenderBits renderTypeCombinations[] = in createTextureBufferTests()660 const RenderBits renderType = renderTypeCombinations[renderTypeNdx]; in createTextureBufferTests()749 const RenderBits renderType = renderTypeCombinations[renderTypeNdx]; in createTextureBufferTests()765 const RenderBits renderType = renderTypeCombinations[renderTypeNdx]; in createTextureBufferTests()