Searched refs:RenderDrawListsFn (Results 1 – 6 of 6) sorted by relevance
1340 void (*RenderDrawListsFn)(ImDrawData* data); member
1192 RenderDrawListsFn = NULL; in ImGuiIO()3891 if (g.DrawData.CmdListsCount > 0 && g.IO.RenderDrawListsFn != NULL) in Render()3892 g.IO.RenderDrawListsFn(&g.DrawData); in Render()
1333 void (*RenderDrawListsFn)(ImDrawData* data); member
1181 RenderDrawListsFn = NULL; in ImGuiIO()3825 if (g.DrawData.CmdListsCount > 0 && g.IO.RenderDrawListsFn != NULL) in Render()3826 g.IO.RenderDrawListsFn(&g.DrawData); in Render()
531 …- io.RenderDrawListsFn pointer -> use ImGui::GetDrawData() value and call the rende…2117 - Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function af…3048 - The signature of the io.RenderDrawListsFn handler has changed
438 - Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function af…