Home
last modified time | relevance | path

Searched refs:RenderPassBuilder (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPassBuilderD3D12.cpp106 RenderPassBuilder::RenderPassBuilder(bool hasUAV) { in RenderPassBuilder() function in dawn_native::d3d12::RenderPassBuilder
112 void RenderPassBuilder::SetRenderTargetView(ColorAttachmentIndex attachmentIndex, in SetRenderTargetView()
120 void RenderPassBuilder::SetDepthStencilView(D3D12_CPU_DESCRIPTOR_HANDLE baseDescriptor) { in SetDepthStencilView()
124 ColorAttachmentIndex RenderPassBuilder::GetColorAttachmentCount() const { in GetColorAttachmentCount()
128 bool RenderPassBuilder::HasDepth() const { in HasDepth()
133 RenderPassBuilder::GetRenderPassRenderTargetDescriptors() const { in GetRenderPassRenderTargetDescriptors()
138 RenderPassBuilder::GetRenderPassDepthStencilDescriptor() const { in GetRenderPassDepthStencilDescriptor()
142 D3D12_RENDER_PASS_FLAGS RenderPassBuilder::GetRenderPassFlags() const { in GetRenderPassFlags()
146 const D3D12_CPU_DESCRIPTOR_HANDLE* RenderPassBuilder::GetRenderTargetViews() const { in GetRenderTargetViews()
150 void RenderPassBuilder::SetRenderTargetBeginningAccess(ColorAttachmentIndex attachment, in SetRenderTargetBeginningAccess()
[all …]
DCommandBufferD3D12.h29 class RenderPassBuilder; variable
50 RenderPassBuilder* renderPassBuilder);
52 const RenderPassBuilder* renderPassBuilder) const;
DRenderPassBuilderD3D12.h36 class RenderPassBuilder {
38 RenderPassBuilder(bool hasUAV);
DCommandBufferD3D12.cpp1196 RenderPassBuilder* renderPassBuilder) { in SetupRenderPass()
1287 const RenderPassBuilder* renderPassBuilder) const { in EmulateBeginRenderPass()
1352 RenderPassBuilder renderPassBuilder(passHasUAV); in RecordRenderPass()