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Searched refs:ResourceUpdateSubResourceUP (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DResource.h88 void APIENTRY ResourceUpdateSubResourceUP(
DDevice.cpp163 pDeviceFuncs->pfnDefaultConstantBufferUpdateSubresourceUP = ResourceUpdateSubResourceUP; in CreateDevice()
202 pDeviceFuncs->pfnResourceUpdateSubresourceUP = ResourceUpdateSubResourceUP; in CreateDevice()
DResource.cpp864 ResourceUpdateSubResourceUP(D3D10DDI_HDEVICE hDevice, // IN in ResourceUpdateSubResourceUP() function