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Searched refs:Round (Results 1 – 25 of 197) sorted by relevance

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/third_party/flutter/flutter/packages/flutter/test/material/
Dmergeable_material_test.dart13 Round
162 matches(getBorderRadius(tester, 0), RadiusType.Round, RadiusType.Round);
197 matches(getBorderRadius(tester, 0), RadiusType.Round, RadiusType.Round);
267 matches(getBorderRadius(tester, 0), RadiusType.Round, RadiusType.Round);
268 matches(getBorderRadius(tester, 1), RadiusType.Round, RadiusType.Round);
300 matches(getBorderRadius(tester, 0), RadiusType.Round, RadiusType.Shifting);
301 matches(getBorderRadius(tester, 1), RadiusType.Shifting, RadiusType.Round);
306 matches(getBorderRadius(tester, 0), RadiusType.Round, RadiusType.Sharp);
307 matches(getBorderRadius(tester, 1), RadiusType.Sharp, RadiusType.Round);
341 matches(getBorderRadius(tester, 0), RadiusType.Round, RadiusType.Round);
[all …]
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DSpirvShaderImage.cpp1205 …packed[0] = (SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[0]), SIMD::Float(0.0f)), SIMD::Float(1… in WriteImage()
1206 …((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[1]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
1207 …((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[2]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
1208 …((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[3]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
1211 …packed[0] = (SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[2]), SIMD::Float(0.0f)), SIMD::Float(1… in WriteImage()
1212 …((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[1]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
1213 …((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[0]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
1214 …((SIMD::UInt(Round(Min(Max(As<SIMD::Float>(texel[3]), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
1218 …packed[0] = (SIMD::Int(Round(Min(Max(As<SIMD::Float>(texel[0]), SIMD::Float(-1.0f)), SIMD::Float(1… in WriteImage()
1220 …((SIMD::Int(Round(Min(Max(As<SIMD::Float>(texel[1]), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIM… in WriteImage()
[all …]
DSpirvShaderGLSLstd450.cpp126 dst.move(i, Round(src.Float(i))); in EmitExtGLSLstd450()
135 auto x = Round(src.Float(i)); in EmitExtGLSLstd450()
407 …dst.move(0, (SIMD::Int(Round(Min(Max(val.Float(0), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD:… in EmitExtGLSLstd450()
409 …((SIMD::Int(Round(Min(Max(val.Float(1), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD::Float(127.… in EmitExtGLSLstd450()
412 …((SIMD::Int(Round(Min(Max(val.Float(2), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD::Float(127.… in EmitExtGLSLstd450()
415 …((SIMD::Int(Round(Min(Max(val.Float(3), SIMD::Float(-1.0f)), SIMD::Float(1.0f)) * SIMD::Float(127.… in EmitExtGLSLstd450()
423 …dst.move(0, (SIMD::UInt(Round(Min(Max(val.Float(0), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD:… in EmitExtGLSLstd450()
424 …((SIMD::UInt(Round(Min(Max(val.Float(1), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.… in EmitExtGLSLstd450()
425 …((SIMD::UInt(Round(Min(Max(val.Float(2), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.… in EmitExtGLSLstd450()
426 …((SIMD::UInt(Round(Min(Max(val.Float(3), SIMD::Float(0.0f)), SIMD::Float(1.0f)) * SIMD::Float(255.… in EmitExtGLSLstd450()
[all …]
/third_party/cups-filters/filter/braille/drivers/index/
Dindex.sh.in59 # Round down to zero
62 # Round down to a quarter
65 # Round down to a third
68 # Round down to a half
71 # Round down to two thirds
74 # Round down to three quarters
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/amber/graphicsfuzz/
Dspv-composite-phi.amber99 %82 = OpExtInst %6 %1 Round %81
122 %177 = OpExtInst %6 %1 Round %82
180 %223 = OpExtInst %6 %1 Round %82
355 %82 = OpExtInst %6 %1 Round %81
379 %177 = OpExtInst %6 %1 Round %82
441 %223 = OpExtInst %6 %1 Round %82
Dspv-stable-colorgrid-modulo-O-move-block-down.amber102 %82 = OpExtInst %6 %1 Round %81
125 %177 = OpExtInst %6 %1 Round %82
183 %223 = OpExtInst %6 %1 Round %82
357 %82 = OpExtInst %6 %1 Round %81
380 %177 = OpExtInst %6 %1 Round %82
435 %223 = OpExtInst %6 %1 Round %82
Dstable-colorgrid-modulo-double-always-false-discard.amber156 %82 = OpExtInst %6 %1 Round %81
179 %177 = OpExtInst %6 %1 Round %82
237 %223 = OpExtInst %6 %1 Round %82
486 %94 = OpExtInst %6 %1 Round %93
509 %196 = OpExtInst %6 %1 Round %94
577 %250 = OpExtInst %6 %1 Round %94
Dstable-colorgrid-modulo-true-conditional-divided-1.amber194 %82 = OpExtInst %6 %1 Round %81
270 %42 = OpExtInst %6 %1 Round %41
479 %82 = OpExtInst %6 %1 Round %81
565 %42 = OpExtInst %6 %1 Round %41
Dstable-colorgrid-modulo-vec3-values-from-matrix.amber167 %82 = OpExtInst %6 %1 Round %81
269 %42 = OpExtInst %6 %1 Round %41
484 %82 = OpExtInst %6 %1 Round %81
607 %42 = OpExtInst %6 %1 Round %41
Dstable-colorgrid-modulo-float-mat-determinant-clamp.amber165 %82 = OpExtInst %6 %1 Round %81
267 %42 = OpExtInst %6 %1 Round %41
481 %128 = OpExtInst %6 %1 Round %127
588 %42 = OpExtInst %6 %1 Round %41
Dstable-colorgrid-modulo-injected-conditional-true.amber165 %82 = OpExtInst %6 %1 Round %81
267 %42 = OpExtInst %6 %1 Round %41
482 %82 = OpExtInst %6 %1 Round %81
600 %42 = OpExtInst %6 %1 Round %41
Dstable-colorgrid-modulo-true-conditional-simple-loop.amber165 %82 = OpExtInst %6 %1 Round %81
267 %42 = OpExtInst %6 %1 Round %41
496 %82 = OpExtInst %6 %1 Round %81
641 %42 = OpExtInst %6 %1 Round %41
/third_party/skia/tests/sksl/intrinsics/
DRound.asm.frag93 %33 = OpExtInst %float %1 Round %39
101 %43 = OpExtInst %v2float %1 Round %46
113 %54 = OpExtInst %v3float %1 Round %57
124 %66 = OpExtInst %v4float %1 Round %68
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-composite-phi/
D0.spvasm68 %49 = OpExtInst %float %1 Round %48
91 %70 = OpExtInst %float %1 Round %49
149 %107 = OpExtInst %float %1 Round %49
D1.spvasm69 %50 = OpExtInst %float %1 Round %49
93 %72 = OpExtInst %float %1 Round %50
155 %113 = OpExtInst %float %1 Round %50
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/spv-stable-colorgrid-modulo-O-move-block-down/
D1.spvasm68 %49 = OpExtInst %float %1 Round %48
91 %70 = OpExtInst %float %1 Round %49
146 %106 = OpExtInst %float %1 Round %49
/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_camera_profile.cpp184 m.Round (10000); in NormalizeColorMatrix()
247 fForwardMatrix1.Round (10000); in SetForwardMatrix1()
260 fForwardMatrix2.Round (10000); in SetForwardMatrix2()
273 fReductionMatrix1.Round (10000); in SetReductionMatrix1()
286 fReductionMatrix2.Round (10000); in SetReductionMatrix2()
Ddng_matrix.h106 void Round (real64 factor);
221 void Round (real64 factor);
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-colorgrid-modulo-double-always-false-discard/
D1.spvasm78 %52 = OpExtInst %float %1 Round %51
101 %73 = OpExtInst %float %1 Round %52
169 %117 = OpExtInst %float %1 Round %52
/third_party/mesa3d/src/amd/vulkan/radix_sort/shaders/
Dinit.comp86 // RU = Round Up
87 // RD = Round Down
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
DScaledNumber.h204 bool Round = Digits & UINT64_C(1) << (LocalFloor - 1); in getLgImpl() local
205 return std::make_pair(Floor + Round, Round ? 1 : -1); in getLgImpl()
708 static ScaledNumber getRounded(ScaledNumber P, bool Round) { in getRounded() argument
713 return ScaledNumbers::getRounded(P.Digits, P.Scale, Round); in getRounded()
/third_party/skia/third_party/externals/tint/test/vk-gl-cts/graphicsfuzz/stable-colorgrid-modulo-true-conditional-divided-1/
D0-opt.spvasm77 %54 = OpExtInst %float %1 Round %53
153 %107 = OpExtInst %float %1 Round %106
D1.spvasm88 %58 = OpExtInst %float %1 Round %57
174 %119 = OpExtInst %float %1 Round %118
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DRegAllocPBQP.cpp835 unsigned Round = 0; in runOnMachineFunction() local
838 LLVM_DEBUG(dbgs() << " PBQP Regalloc round " << Round << ":\n"); in runOnMachineFunction()
847 RS << Round; in runOnMachineFunction()
852 LLVM_DEBUG(dbgs() << "Dumping graph for round " << Round << " to \"" in runOnMachineFunction()
860 ++Round; in runOnMachineFunction()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/
DREADME_P9.txt158 - Decimal Shift/Unsigned-Shift/Shift-and-Round: bcds. bcdus. bcdsr.
196 - Round to Odd of QP Add/Divide/Multiply/Subtract/Square-Root:
245 - Round to Odd of QP (Negative) Multiply-{Add/Subtract}:
334 - Round & Convert QP -> DP (dword[1] is set to zero): xscvqpdp xscvqpdpo
354 - (Round &) Convert DP <-> HP: xscvdphp xscvhpdp
365 - Round to Quad-Precision Integer: xsrqpi xsrqpix
372 - Round Quad-Precision to Double-Extended Precision (fp80): xsrqpxp

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