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Searched refs:SDLActivity (Results 1 – 3 of 3) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/android-project/src/org/libsdl/app/
DSDLActivity.java36 public class SDLActivity extends Activity { class
51 protected static SDLActivity mSingleton;
126 SDLActivity.initialize(); in onCreate()
157 SDLActivity.mSingleton.finish(); in onCreate()
188 SDLActivity.onNativeDropFile(filename); in onCreate()
199 if (SDLActivity.mBrokenLibraries) { in onPause()
203 SDLActivity.handlePause(); in onPause()
211 if (SDLActivity.mBrokenLibraries) { in onResume()
215 SDLActivity.handleResume(); in onResume()
224 if (SDLActivity.mBrokenLibraries) { in onWindowFocusChanged()
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/third_party/flutter/skia/third_party/externals/sdl/docs/
DREADME-android.md27 android-project/src/org/libsdl/app/SDLActivity.java
110 src/org/libsdl/app/SDLActivity.java - the Java class handling the initialization and binding
132 5. Edit "<project>/src/org/libsdl/app/SDLActivity.java" and remove the call to
144 Then create a Java class extending SDLActivity and place it in a directory
154 import org.libsdl.app.SDLActivity;
157 * A sample wrapper class that just calls SDLActivity
160 public class MyGame extends SDLActivity { }
164 Then replace "SDLActivity" in AndroidManifest.xml with the name of your
/third_party/flutter/skia/third_party/externals/sdl/
DWhatsNew.txt255 IMPORTANT: You MUST get the updated SDLActivity.java to match C code