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Searched refs:SDL_BLENDMODE_ADD (Results 1 – 20 of 20) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/render/software/
DSDL_blendline.c38 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { in SDL_BlendLine_RGB2()
56 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB2()
71 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB2()
86 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB2()
103 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB2()
129 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { in SDL_BlendLine_RGB555()
147 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB555()
162 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB555()
177 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB555()
194 case SDL_BLENDMODE_ADD: in SDL_BlendLine_RGB555()
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DSDL_blendfillrect.c39 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_RGB555()
62 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_RGB565()
85 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_RGB888()
108 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_ARGB8888()
134 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_RGB()
150 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_RGB()
179 case SDL_BLENDMODE_ADD: in SDL_BlendFillRect_RGBA()
221 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { in SDL_BlendFillRect()
281 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { in SDL_BlendFillRects()
DSDL_blendpoint.c39 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_RGB555()
62 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_RGB565()
85 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_RGB888()
108 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_ARGB8888()
134 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_RGB()
150 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_RGB()
179 case SDL_BLENDMODE_ADD: in SDL_BlendPoint_RGBA()
215 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { in SDL_BlendPoint()
279 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) { in SDL_BlendPoints()
DSDL_render_sw.c286 if ((texture->blendMode == SDL_BLENDMODE_ADD || texture->blendMode == SDL_BLENDMODE_MOD)) { in SW_SetTextureBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles2/
DSDL_shaders_gles2.c822 case SDL_BLENDMODE_ADD: in GLES2_GetShader()
835 case SDL_BLENDMODE_ADD: in GLES2_GetShader()
848 case SDL_BLENDMODE_ADD: in GLES2_GetShader()
862 case SDL_BLENDMODE_ADD: in GLES2_GetShader()
876 case SDL_BLENDMODE_ADD: in GLES2_GetShader()
DSDL_render_gles2.c1356 case SDL_BLENDMODE_ADD: in GLES2_SetBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestautomation_render.c247 ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); in render_testPrimitivesBlend()
289 (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); in render_testPrimitivesBlend()
307 (((i/2)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); in render_testPrimitivesBlend()
327 ((((i+j)/3)%3)==1) ? SDL_BLENDMODE_ADD : SDL_BLENDMODE_NONE ); in render_testPrimitivesBlend()
694 _testBlitBlendMode( tface, SDL_BLENDMODE_ADD ); in render_testBlitBlend()
736 else if (mode==2) mode = SDL_BLENDMODE_ADD; in render_testBlitBlend()
841 ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_ADD ); in _hasBlendModes()
847 ret = (mode != SDL_BLENDMODE_ADD); in _hasBlendModes()
Dtestautomation_surface.c178 bmode = SDL_BLENDMODE_ADD; in _testBlitBlendMode()
531 _testBlitBlendMode(SDL_BLENDMODE_ADD); in surface_testBlitBlendAdd()
Dtestdraw2.c240 blendMode = SDL_BLENDMODE_ADD; in main()
Dtestintersections.c299 blendMode = SDL_BLENDMODE_ADD; in main()
Dtestsprite2.c293 blendMode = SDL_BLENDMODE_ADD; in main()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_blendmode.h47 SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending enumerator
/third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/
Dtouch.c70 SDL_SetTextureBlendMode(brush, SDL_BLENDMODE_ADD); in initializeTexture()
/third_party/flutter/skia/third_party/externals/sdl/src/video/directfb/
DSDL_DirectFB_render.c266 case SDL_BLENDMODE_ADD: in SetBlendMode()
706 case SDL_BLENDMODE_ADD: in DirectFB_SetTextureBlendMode()
722 case SDL_BLENDMODE_ADD: in DirectFB_SetDrawBlendMode()
922 case SDL_BLENDMODE_ADD: in PrepareDraw()
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_surface.c444 case SDL_BLENDMODE_ADD: in SDL_SetSurfaceBlendMode()
479 *blendMode = SDL_BLENDMODE_ADD; in SDL_GetSurfaceBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/src/render/psp/
DSDL_render_psp.c618 case SDL_BLENDMODE_ADD: in PSP_SetBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles/
DSDL_render_gles.c757 case SDL_BLENDMODE_ADD: in GLES_SetBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/src/render/opengl/
DSDL_render_gl.c1104 case SDL_BLENDMODE_ADD: in GL_SetBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d/
DSDL_render_d3d.c1377 case SDL_BLENDMODE_ADD: in D3D_SetBlendMode()
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d11/
DSDL_render_d3d11.c2450 case SDL_BLENDMODE_ADD: in D3D11_RenderSetBlendMode()