Searched refs:SDL_GL_MULTISAMPLESAMPLES (Results 1 – 10 of 10) sorted by relevance
64 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); in onInitializeContext()
78 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); in onInitializeContext()
55 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fRequestedDisplayParams.fMSAASampleCount); in initWindow()
203 case SDL_GL_MULTISAMPLESAMPLES:
242 status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value); in main()
345 status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value); in main()
624 status = SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value); in main()
193 SDL_GL_MULTISAMPLESAMPLES, enumerator
2967 case SDL_GL_MULTISAMPLESAMPLES: in SDL_GL_SetAttribute()3132 case SDL_GL_MULTISAMPLESAMPLES: in SDL_GL_GetAttribute()
691 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples); in SDLTest_CommonInit()