Searched refs:SDL_PIXELFORMAT_NV21 (Results 1 – 7 of 7) sorted by relevance
530 case SDL_PIXELFORMAT_NV21: in GLES2_CreateTexture()548 …a->nv12 = ((texture->format == SDL_PIXELFORMAT_NV12) || (texture->format == SDL_PIXELFORMAT_NV21)); in GLES2_CreateTexture()1623 case SDL_PIXELFORMAT_NV21: in GLES2_SetupCopy()1653 case SDL_PIXELFORMAT_NV21: in GLES2_SetupCopy()2118 renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_NV21; in GLES2_CreateRenderer()
541 renderer->info.texture_formats[renderer->info.num_texture_formats++] = SDL_PIXELFORMAT_NV21; in GL_CreateRenderer()622 case SDL_PIXELFORMAT_NV21: in convert_format()690 texture->format == SDL_PIXELFORMAT_NV21) { in GL_CreateTexture()829 texture->format == SDL_PIXELFORMAT_NV21) { in GL_CreateTexture()
289 SDL_PIXELFORMAT_NV21 = /**< Planar mode: Y + V/U interleaved (2 planes) */ enumerator
91 SDL_PIXELFORMAT_NV21
1089 case SDL_PIXELFORMAT_NV21: in SDL_ConvertPixels()1117 } else if (src_format == SDL_PIXELFORMAT_NV12 || src_format == SDL_PIXELFORMAT_NV21) { in SDL_ConvertPixels()
126 CASE(SDL_PIXELFORMAT_NV21) in SDL_GetPixelFormatName()
578 case SDL_PIXELFORMAT_NV21: in SDLTest_PrintPixelFormat()