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Searched refs:SDL_RENDERER_PRESENTVSYNC (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/imgui/examples/example_sdl_sdlrenderer/
Dmain.cpp37 …SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_A… in main()
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestgles.c191 if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) { in main()
Dtestgl2.c290 if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) { in main()
Dtestgles2.c573 if (state->render_flags & SDL_RENDERER_PRESENTVSYNC) { in main()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_render.h69 SDL_RENDERER_PRESENTVSYNC = 0x00000004, /**< Present is synchronized enumerator
/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles/
DSDL_render_gles.c107 (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC),
361 if (flags & SDL_RENDERER_PRESENTVSYNC) { in GLES_CreateRenderer()
367 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GLES_CreateRenderer()
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d11/
DSDL_render_d3d11.c766 SDL_RENDERER_PRESENTVSYNC |
863 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in D3D11_CreateRenderer()
865 if ((flags & SDL_RENDERER_PRESENTVSYNC)) { in D3D11_CreateRenderer()
866 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in D3D11_CreateRenderer()
2971 if (renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { in D3D11_RenderPresent()
/third_party/flutter/skia/third_party/externals/sdl/src/render/psp/
DSDL_render_psp.c101 .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
389 if (flags & SDL_RENDERER_PRESENTVSYNC) { in PSP_CreateRenderer()
/third_party/flutter/skia/third_party/externals/sdl/src/video/directfb/
DSDL_DirectFB_render.c128 (SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED),
412 if (flags & SDL_RENDERER_PRESENTVSYNC) { in DirectFB_CreateRenderer()
414 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in DirectFB_CreateRenderer()
/third_party/flutter/skia/third_party/externals/sdl/src/render/opengles2/
DSDL_render_gles2.c63 (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
2035 flags |= SDL_RENDERER_PRESENTVSYNC; in GLES2_CreateRenderer()
2038 if (flags & SDL_RENDERER_PRESENTVSYNC) { in GLES2_CreateRenderer()
2044 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GLES2_CreateRenderer()
/third_party/flutter/skia/third_party/externals/sdl/src/render/opengl/
DSDL_render_gl.c97 (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
478 if (flags & SDL_RENDERER_PRESENTVSYNC) { in GL_CreateRenderer()
484 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in GL_CreateRenderer()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_metal/
Dmain.mm62 …r* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
/third_party/flutter/skia/third_party/externals/sdl/src/render/direct3d/
DSDL_render_d3d.c169 (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE),
590 if (flags & SDL_RENDERER_PRESENTVSYNC) { in D3D_CreateRenderer()
640 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; in D3D_CreateRenderer()
/third_party/flutter/skia/third_party/externals/sdl/src/test/
DSDL_test_common.c352 state->render_flags |= SDL_RENDERER_PRESENTVSYNC; in SDLTest_CommonArg()
469 case SDL_RENDERER_PRESENTVSYNC: in SDLTest_PrintRendererFlag()
/third_party/flutter/skia/third_party/externals/sdl/src/render/
DSDL_render.c239 flags |= SDL_RENDERER_PRESENTVSYNC; in SDL_CreateRenderer()
241 flags &= ~SDL_RENDERER_PRESENTVSYNC; in SDL_CreateRenderer()
/third_party/flutter/skia/third_party/externals/sdl/docs/
DREADME-winrt.md101 forcing VSync back on. As such, SDL_RENDERER_PRESENTVSYNC will always get
/third_party/ffmpeg/fftools/
Dffplay.c3754 … renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); in main()