Searched refs:SDL_hapticlist_tail (Results 1 – 3 of 3) sorted by relevance
46 static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; variable68 if (SDL_hapticlist_tail == NULL) { in SDL_SYS_AddHapticDevice()69 SDL_hapticlist = SDL_hapticlist_tail = item; in SDL_SYS_AddHapticDevice()71 SDL_hapticlist_tail->next = item; in SDL_SYS_AddHapticDevice()72 SDL_hapticlist_tail = item; in SDL_SYS_AddHapticDevice()91 if (item == SDL_hapticlist_tail) { in SDL_SYS_RemoveHapticDevice()92 SDL_hapticlist_tail = prev; in SDL_SYS_RemoveHapticDevice()278 SDL_hapticlist_tail = NULL; in SDL_SYS_HapticQuit()
86 static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; variable292 if (SDL_hapticlist_tail == NULL) { in MaybeAddDevice()293 SDL_hapticlist = SDL_hapticlist_tail = item; in MaybeAddDevice()295 SDL_hapticlist_tail->next = item; in MaybeAddDevice()296 SDL_hapticlist_tail = item; in MaybeAddDevice()328 if (item == SDL_hapticlist_tail) { in MaybeRemoveDevice()329 SDL_hapticlist_tail = prev; in MaybeRemoveDevice()622 SDL_hapticlist_tail = NULL; in SDL_SYS_HapticQuit()
88 static SDL_hapticlist_item *SDL_hapticlist_tail = NULL; variable278 if (SDL_hapticlist_tail == NULL) { in MacHaptic_MaybeAddDevice()279 SDL_hapticlist = SDL_hapticlist_tail = item; in MacHaptic_MaybeAddDevice()281 SDL_hapticlist_tail->next = item; in MacHaptic_MaybeAddDevice()282 SDL_hapticlist_tail = item; in MacHaptic_MaybeAddDevice()312 if (item == SDL_hapticlist_tail) { in MacHaptic_MaybeRemoveDevice()313 SDL_hapticlist_tail = prev; in MacHaptic_MaybeRemoveDevice()689 SDL_hapticlist_tail = NULL; in SDL_SYS_HapticQuit()