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Searched refs:SHADERTYPE_MESH (Results 1 – 25 of 25) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
DvktDynamicStateVPTests.cpp137 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportParamTestInstance()
184 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ScissorParamTestInstance()
237 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportArrayTestInstance()
464 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
496 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchViewportArray.mesh"; in init()
DvktDynamicStateCBTests.cpp51 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BlendConstantsTestInstance()
221 pathsBase[glu::SHADERTYPE_MESH] = nullptr; in init()
231 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
DvktDynamicStateGeneralTests.cpp60 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StateSwitchTestInstance()
171 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BindOrderTestInstance()
292 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StatePersistenceTestInstance()
463 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
DvktDynamicStateTestCaseUtil.hpp97 …<< ((i->first == glu::SHADERTYPE_TASK || i->first == glu::SHADERTYPE_MESH) ? spv14Options : defaul… in initPrograms()
DvktDynamicStateRSTests.cpp454 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasParamTestInstance()
572 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasClampParamTestInstance()
680 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in LineWidthParamTestInstance()
1203 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1217 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
1230 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchLines.mesh"; in init()
DvktDynamicStateDSTests.cpp502 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsParamTestInstance()
648 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsTestInstance()
1124 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StencilParamsAdvancedTestInstance()
1290 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1305 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateVPTests.cpp137 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportParamTestInstance()
184 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ScissorParamTestInstance()
237 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in ViewportArrayTestInstance()
464 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
496 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchViewportArray.mesh"; in init()
DvktDynamicStateCBTests.cpp51 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BlendConstantsTestInstance()
221 pathsBase[glu::SHADERTYPE_MESH] = nullptr; in init()
231 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
DvktDynamicStateGeneralTests.cpp60 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StateSwitchTestInstance()
171 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in BindOrderTestInstance()
292 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StatePersistenceTestInstance()
463 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
477 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
DvktDynamicStateTestCaseUtil.hpp97 …<< ((i->first == glu::SHADERTYPE_TASK || i->first == glu::SHADERTYPE_MESH) ? spv14Options : defaul… in initPrograms()
DvktDynamicStateRSTests.cpp454 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasParamTestInstance()
572 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBiasClampParamTestInstance()
680 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in LineWidthParamTestInstance()
1203 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1217 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
1230 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetchLines.mesh"; in init()
DvktDynamicStateDSTests.cpp502 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsParamTestInstance()
648 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in DepthBoundsTestInstance()
1124 …at(glu::SHADERTYPE_VERTEX), shaders.at(glu::SHADERTYPE_FRAGMENT), shaders.at(glu::SHADERTYPE_MESH)) in StencilParamsAdvancedTestInstance()
1290 basePaths[glu::SHADERTYPE_MESH] = nullptr; in init()
1305 shaderPaths[glu::SHADERTYPE_MESH] = "vulkan/dynamic_state/VertexFetch.mesh"; in init()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
DvktAtomicOperationTests.cpp85 || type == glu::SHADERTYPE_MESH); in AtomicShaderType()
94 …gStage (void) const { return (m_type == glu::SHADERTYPE_TASK || m_type == glu::SHADERTYPE_MESH); } in isMeshShadingStage()
1481 { glu::SHADERTYPE_MESH, "mesh" }, in addAtomicOperationTests()
1556 && shaderTypes[shaderTypeNdx].type != glu::SHADERTYPE_MESH) in addAtomicOperationTests()
DvktShaderExecutor.cpp3727 …case glu::SHADERTYPE_MESH: MeshTaskShaderExecutor::generateSources (shaderSpec, dst, false/*u… in generateSources()
3746 …case glu::SHADERTYPE_MESH: return new MeshTaskShaderExecutor (context, shaderSpec, extraResou… in createExecutor()
3764 case glu::SHADERTYPE_MESH: in executorSupported()
3788 case glu::SHADERTYPE_MESH: in checkSupportShader()
3813 case glu::SHADERTYPE_MESH: in checkSupportShader()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktAtomicOperationTests.cpp85 || type == glu::SHADERTYPE_MESH); in AtomicShaderType()
94 …gStage (void) const { return (m_type == glu::SHADERTYPE_TASK || m_type == glu::SHADERTYPE_MESH); } in isMeshShadingStage()
1481 { glu::SHADERTYPE_MESH, "mesh" }, in addAtomicOperationTests()
1556 && shaderTypes[shaderTypeNdx].type != glu::SHADERTYPE_MESH) in addAtomicOperationTests()
DvktShaderExecutor.cpp3727 …case glu::SHADERTYPE_MESH: MeshTaskShaderExecutor::generateSources (shaderSpec, dst, false/*u… in generateSources()
3746 …case glu::SHADERTYPE_MESH: return new MeshTaskShaderExecutor (context, shaderSpec, extraResou… in createExecutor()
3764 case glu::SHADERTYPE_MESH: in executorSupported()
3788 case glu::SHADERTYPE_MESH: in checkSupportShader()
3813 case glu::SHADERTYPE_MESH: in checkSupportShader()
/third_party/vk-gl-cts/executor/tools/
DxeExtractShaderPrograms.cpp70 case xe::ri::Shader::SHADERTYPE_MESH: return "mesh"; in getShaderTypeSuffix()
/third_party/vk-gl-cts/executor/
DxeTestCaseResult.hpp331 SHADERTYPE_MESH, enumerator
DxeTestLogWriter.cpp310 case ri::Shader::SHADERTYPE_MESH: tagName = "MeshShader"; break; in writeResultItem()
DxeTestResultParser.cpp166 { 0x925c7349, "MeshShader", ri::Shader::SHADERTYPE_MESH },
/third_party/vk-gl-cts/framework/opengl/
DgluShaderUtil.hpp86 SHADERTYPE_MESH, enumerator
DgluShaderProgram.hpp347 MeshSource(const std::string& source_) : ShaderSource(glu::SHADERTYPE_MESH, source_) {} in MeshSource()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramInterfaceDefinition.cpp63 glu::SHADERTYPE_MESH,
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ycbcr/
DvktYCbCrImageQueryTests.cpp136 …const bool isMeshShadingStage = (params.shaderType == glu::SHADERTYPE_MESH || params.shaderType ==… in getShaderSpec()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrImageQueryTests.cpp136 …const bool isMeshShadingStage = (params.shaderType == glu::SHADERTYPE_MESH || params.shaderType ==… in getShaderSpec()